Gorgon DnD 5E Monster

Traits

Trampling Charge: If a gorgon monster moves at least 20 feet straight towards a creature and after that hits it with a gore attack on a similar turn, actually that target must be succeeded on a DC 16 Strength saving throw or else it should be knocked prone. However if a target is prone, then the gorgon can make an attack with its hooves against to it as a Bonus Action.

Actions

Gore: By utilizing this gore action this dnd gorgon monster can make a Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.

Hooves: By utilizing this hooves action this dnd gorgon monster can make a Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.

Petrifying Breath (Recharge 5-6): Actually, the gorgon exhales the petrifying gas in a 30-foot cone. Each and every creature in that specific area must be succeed on a DC 13 Constitution saving throw. On a failed save, a target shall begins to turn to the stone and it is Restrained. The restrained target should be repeat the saving throw at an end of its next turn. But on a particular success, the effect shall end on a particular target. However on a failure also, the target has been Petrified until it is freed by the Greater Restoration spell or other magic.

Attributes Of Gorgon DnD 5E Monster

AC19 (Natural Armor)
AlignmentUnaligned
CHA7
CON18
Challenge Rating5
Condition Immunitiespetrified
DEX11
HP114 (12d10+48)
INT2
Passive Perception14
Roll 0Gore 1d20 + 8 2d12+5
Roll 1Hooves 1d20 + 8 2d10+5
STR20
SensesDarkvision 60 Ft.
SizeLarge
SkillsPerception +4
Speed40 ft.
Typemonstrosity
WIS12

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