Hello zoologists of all shapes and sizes! Welcome to my spellbook and thank you so much for clicked on the 14th episode of our beast series. Today we’re looking at the goat monster 5e and do i mean greatest of all time. You know i don’t know you tell me i do like the goat i think it’s got a lot of cool stuff to it but we’ll get into that a little bit here. The goat is found in the dungeon master’s guide and there’s also ton of other resources. This is kind of a base level creature that just found around and it is a cr0 that is to say it’s not really a challenge and it provides 10 experience points whenever you kill it cr:0(10xp). That being said let’s take a quick look at its stats here. So you can discuss him further.
So they go much like the deer is considered to be a medium beast and it is unaligned. As an AC of 10 and four hit points calculated by rolling a d8. It has a speed of 40 feet. Which is pretty good actually.
- Type: Medium beast, unaligned
- AC: 10
- HP: 4(1D8)
- Speed: 40ft
Taking a look at its stats there you’ll notice he’s not very smart and he’s not very charismatic. Although more charismatic than a lot of the other creatures we’ve covered but it does got a little bit of strength to him. So you got a look out.
- STR: 12(+1)
- DEX: 10(+0)
- CON: 11(+0)
- INT: 2(-4)
- WIS: 10(+0)
- CHA: 5(-3)
He only really has one sense unless his passive perception of 10 which isn’t really anything to write home about but it’s not the worst we’ve seen. It does however have a couple other traits.
Charge: As per this charge trait if a goat moves at least 20ft. straight towards to the target and then hits it with a ram Attack on a similar turn, actually, the target also takes an extra 2 (1d4) bludgeoning damage. However if a target is a creature and then it must be succeeded on a DC 10 Strength saving throw or be knocked prone.
Very cool stuff! the goat is also one of the creatures with the ability of sure-footed.
Sure-Footed: Here the goat has an advantage on the Strength and Dexterity Saving Throws which are made against the Effects which would knock it prone. Which pretty cool really handy to have actually. Now let’s take a look at its actions here.
Ram: By using this ram action this dnd monster can make a Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
I really like the goat. I like goats in real life too. So may be i am a little bit biased although i think this would make a fun a low-level quest of adventurers. Sent to just find a farmer’s goats or maybe even a couple of them based on the party size and they could kind of get bullied around by the goats.
Once again a lot of these lower tier monsters are meant to be used with lower tier parties right! low level parties. So if you bear that in mind you can get really creative with how you use them in a way that will show the players how to play the game and a little more intricate of a way.
For example the goats movement speed it means you can’t just chase it down because just can use the dash action. You have to get a little bit more creative with battlefield manipulation.
Attributes Of Goat Monster DnD 5E
|AC||11 (Natural Armor)|
|Roll 0||Ram 1d20 + 5 2d4+3|
That being said it can also force you prone so you have to be vary of that and he’s likely to charge at you so he does have some form of aggression. I just think they’re fun creatures to play around with and mechanically they seem very interesting. That being said if you have any ideas on how to fold them into your game. I’d be very curious to hear about them down beneath also if you have any thoughts, questions, comments, concerns please put them down there as well. I love hearing from you guys. That being said! i hope you guys have a great day and as always happy researching.