The giant octopus dnd monster has various types of traits, actions and also the attributes. We are going to show you them from the below lines.
Hold Breath: Actually, during out of the water, this octopus has the capacity to hold its breath for almost 1 hour.
Underwater Camouflage: The octopus monster has an advantage on the Dexterity (Stealth) checks made while it is Underwater.
Water Breathing: As per this trait the giant octopus able to breathe only underwater.
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Tentacles: As per this tentacles action this dnd monster can make a Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. Any how if a specific target is a creature then it is grappled (escape DC 16). Unless until this grapple ends, the target has been restrained and also the Octopus can’t use its tentacles on an another target.
Ink Cloud (Recharges after a Short or Long Rest): As per this action, a 20-foot-radius cloud of an ink extends all around the Octopus when if it is underwater. Of course the area is heavily obscured for almost 1 minute, even though a significant current could be disperse the ink. Any how after releasing the ink, the octopus able to use the dash action like a bonus action.
Giant Octopus DnD Stats / Attributes
|Roll 0||Tentacles 1d20 + 5 2d6+3|
|Senses||Darkvision 60 Ft.|
|Skills||Perception +4, Stealth +5|
|Speed||10 ft., swim 60 ft.|