Amphibious: By this Amphibious trait the giant crab monster in dnd 5e can breathe air and water.
Claw: By having this claw attack this dnd 5e monster can make a Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Even it has Hit: 4 (1d6 + 1) bludgeoning damage, and of curse the target has been Grappled (escape DC 11). Of course the crab monster also has two claws, each of them which can grapple only a target.
Attributes Of Giant Crab Monster DnD 5E
|AC||15 (Natural Armor)|
|Roll 0||Claw 1d20 + 3 1d6+1|
|Senses||Blindsight 30 Ft.|
|Speed||30 ft., swim 30 ft.|