Traits
Echolocation: Actually, the giant bat in dnd 5e unable to use its Blindsight because of Deafened.
Keen Hearing: As per this keen hearing the bat monster has an advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite: By using this bite attack this dnd 5e monster can make a Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Attributes Of Giant Bat Monster DnD 5E
AC | 13 |
Alignment | Unaligned |
CHA | 6 |
CON | 11 |
Challenge Rating | 1/4 |
DEX | 16 |
HP | 22 (4d10) |
INT | 2 |
Passive Perception | 11 |
Roll 0 | Bite 1d20 + 4 1d6+2 |
STR | 15 |
Senses | Blindsight 60 Ft. |
Size | Large |
Speed | 10 ft., fly 60 ft. |
Type | beast |
WIS | 12 |