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So let’s start with ghast 5e traits, actions and then attributes too.
Traits Of 5E Ghast
Stench: Any kind of creature which starts its turns within the distance of 5ft., of a ghast should be succeeded on a DC 10 Constitution saving throw or else to be poisoned until unless start of its another turn. As well, on successful saving throw, the creature is always immune to the ghast’s Stench for 24 hours.
Turn Defiance: The ghast and also any of the ghouls which are within 30 ft. of it has an advantage on the saving throws which are against to the effects which could turn undead.
Actions Of DnD Ghast
Bite: As per this bite action the dnd ghast can make Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.
Claws: By this claws action also this ghast dnd 5e able to make Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Even it can Hit: 10 (2d6 + 3) slashing damage. Suppose, the target is the creature which is other than an Undead, even though it must be succeeded on a DC 10 Constitution saving throw or else it should be Paralyzed for a minute. The specific target able to repeat its saving throw at the end of each of its turns, and even ending the effect on itself on a success.
Attributes Of D&D 5E Ghast
AC | 13 |
Alignment | Chaotic Evil |
CHA | 8 |
CON | 10 |
Challenge Rating | 2 |
Condition Immunities | charmed, exhaustion, poisoned |
DEX | 17 |
HP | 36 (8d8) |
INT | 11 |
Immunities | poison |
Languages | Common |
Passive Perception | 10 |
Resistances | necrotic |
Roll 0 | Bite 1d20 + 3 2d8+3 |
Roll 1 | Claws 1d20 + 5 2d6+3 |
STR | 16 |
Senses | Darkvision 60 Ft. |
Size | Medium |
Speed | 30 ft. |
Type | undead |
WIS | 10 |