Two Heads: Here the ettin dnd 5e monster has an advantage on the wisdom (Perception) checks and also on a saving throws which are against being Blinded, Charmed, Deafened, Frightened, Stunned, and knocked Unconscious.
Wakeful: Whenever one of an ettin’s head is asleep, its an other head is awake.
Multiattack: Usually, the ettin can make two attacks such as: one with its Battleaxe and one with its Morningstar. These two are mentioned below.
Battleaxe: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Morningstar: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Attributes Of Ettin Monster DnD 5E
|AC||12 (Natural Armor)|
|Roll 0||Battleaxe 1d20 + 7 2d8+5|
|Roll 1||Morningstar 1d20 + 7 2d8+5|
|Senses||Darkvision 60 Ft.|