Traits
Hellish Weapons: This erinyes monster in dnd 5e can use the weapons and those weapon attacks are magical and they do deal an extra 13 (3d8) poison damage on a hit (included in the attacks).
Magic Resistance: This erinyes monster has an advantage on the saving throws which are against to the spells and also some other magical effects.
Actions
Multiattack: This erinyes monster can make three attacks.
Longsword: By using this longsword attack this monster can make a melee weapon attack: +8 to hit, reach 5 ft., one target. Also Hit: 8 (1d8 + 4) slashing damage, or else 9 (1d10 + 4) slashing damage if it is used with two hands, plus 13 (3d8) poison damage.
Longbow: By using this longbow attack this monster can make a ranged weapon attack: +7 to hit, range 150/600 ft., one target. Also Hit 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and even the target must be succeeded on a DC 14 Constitution saving throw or else it must be poisoned. Basically, the poison could last until it has been removed by Lesser Restoration spell or similar magic.
Reactions
Parry: By using this parry reaction this erinyes monster can adds 4 to its AC against one melee Attack which would actually hit it. To do so, the erinyes must be seen the attacker and be wielding a melee weapon.
Attributes Of Erinyes Monster DnD 5E
AC | 18 (Plate) |
Alignment | Lawful Evil |
CHA | 18 |
CON | 18 |
Challenge Rating | 12 |
Condition Immunities | Poisoned |
DEX | 16 |
HP | 153 (18d8+72) |
INT | 14 |
Immunities | Fire, Poison |
Languages | Infernal, Telepathy 120 Ft. |
Passive Perception | 12 |
Resistances | Cold; Bludgeoning, Piercing, And Slashing From Nonmagical Attacks That Aren't Silvered |
Roll 0 | One Handed 1d20 + 8 1d8+4+3d8 |
Roll 1 | Two Handed 1d20 + 8 1d10+4+3d8 |
Roll 2 | Longbow 1d20 + 7 1d8+3+3d8 |
STR | 18 |
Saving Throws | Dex +7, Con +8, Wis +6, Cha +8 |
Senses | Truesight 120 Ft. |
Size | Medium |
Speed | 30 ft., fly 60 ft. |
Type | fiend (devil) |
WIS | 14 |