Hellish Weapons: This erinyes monster in dnd 5e can use the weapons and those weapon attacks are magical and they do deal an extra 13 (3d8) poison damage on a hit (included in the attacks).
Magic Resistance: This erinyes monster has an advantage on the saving throws which are against to the spells and also some other magical effects.
Multiattack: This erinyes monster can make three attacks.
Longsword: By using this longsword attack this monster can make a melee weapon attack: +8 to hit, reach 5 ft., one target. Also Hit: 8 (1d8 + 4) slashing damage, or else 9 (1d10 + 4) slashing damage if it is used with two hands, plus 13 (3d8) poison damage.
Longbow: By using this longbow attack this monster can make a ranged weapon attack: +7 to hit, range 150/600 ft., one target. Also Hit 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and even the target must be succeeded on a DC 14 Constitution saving throw or else it must be poisoned. Basically, the poison could last until it has been removed by Lesser Restoration spell or similar magic.
Parry: By using this parry reaction this erinyes monster can adds 4 to its AC against one melee Attack which would actually hit it. To do so, the erinyes must be seen the attacker and be wielding a melee weapon.
Attributes Of Erinyes Monster DnD 5E
|Languages||Infernal, Telepathy 120 Ft.|
|Resistances||Cold; Bludgeoning, Piercing, And Slashing From Nonmagical Attacks That Aren't Silvered|
|Roll 0||One Handed 1d20 + 8 1d8+4+3d8|
|Roll 1||Two Handed 1d20 + 8 1d10+4+3d8|
|Roll 2||Longbow 1d20 + 7 1d8+3+3d8|
|Saving Throws||Dex +7, Con +8, Wis +6, Cha +8|
|Senses||Truesight 120 Ft.|
|Speed||30 ft., fly 60 ft.|