Traits
Charge: Suppose, the elk 5e monster moves nearly 20ft., straight towards the target and after that hits it with the ram attack on the similar turn, even this target can also takes an extra 7 (2d6) damage. However if the target is a creature and then it must be succeeded on a DC 13 Strength saving throw or else it should be knocked prone.
Actions
Ram: By using this ram attack this elk monster can make a Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Hooves: By using this hooves attack this elk monster can make a Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.
Attributes Of Elk Monster DnD 5E
AC | 10 |
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Alignment | Unaligned |
CHA | 6 |
CON | 12 |
Challenge Rating | 1/4 |
DEX | 10 |
HP | 13 (2d10+2) |
INT | 2 |
Passive Perception | 10 |
STR | 16 |
Size | Large |
Speed | 50 ft. |
Type | beast |
WIS | 10 |