Traits
Trampling Charge: Suppose, as per this dnd 5e monster the elephant could move to 20 ft., straight toward the creature and after that hits it by a gore attack on its similar turn, so that particular target must be succeeded on a DC 12 strength saving throw or else be knocked prone. Any way if that particular target is a prone, then the elephant able to make a stomp attack which is highly against it like a bonus action.
Actions
Gore: By using this gore attack this elephant dnd 5e monster can make a Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.
Also read xorn dnd 5e stats
Stomp: By using this Stomp attack this elephant dnd 5e monster can make a Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.
Attributes Of Elephant Monster DnD 5E
AC | 12 (Natural Armor) |
Alignment | Unaligned |
CHA | 6 |
CON | 17 |
Challenge Rating | 4 |
DEX | 9 |
HP | 76 (8d12+24) |
INT | 3 |
Passive Perception | 10 |
Roll 0 | Gore 1d20 + 8 3d8+6 |
Roll 1 | Stomp 1d20 + 8 3d10+6 |
STR | 22 |
Size | Huge |
Speed | 40 ft. |
Type | beast |
WIS | 11 |