Elephant Monster DnD 5E

Traits

Trampling Charge: Suppose, as per this dnd 5e monster the elephant could move to 20 ft., straight toward the creature and after that hits it by a gore attack on its similar turn, so that particular target must be succeeded on a DC 12 strength saving throw or else be knocked prone. Any way if that particular target is a prone, then the elephant able to make a stomp attack which is highly against it like a bonus action.

Actions

Gore: By using this gore attack this elephant dnd 5e monster can make a Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.

Stomp: By using this Stomp attack this elephant dnd 5e monster can make a Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.

Attributes Of Elephant Monster DnD 5E

AC12 (Natural Armor)
AlignmentUnaligned
CHA6
CON17
Challenge Rating4
DEX9
HP76 (8d12+24)
INT3
Passive Perception10
Roll 0Gore 1d20 + 8 3d8+6
Roll 1Stomp 1d20 + 8 3d10+6
STR22
SizeHuge
Speed40 ft.
Typebeast
WIS11

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