As per this druid 5e monster these druids dwell in different types of forests and also other secluded Wilderness locations, of course no matter wherever they do protect their natural world from the monsters and from the encroachment of civilization. Probably some of them are tribal shamans those whoever heal the sick, pray to animal spirits, and even provide spiritual Guidance.
Traits Of Druid 5E Monster
Spellcasting: Actually, in dnd monsters the druid is a 4th-level spellcaster. Also it’s spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). Basically, this monster has following druid spells:
- Cantrips (at will): Druidcraft, Produce Flame, Shillelagh
- 1st level (4 slots): Entangle, Longstrider, Speak with Animals, Thunderwave
- 2nd Level (3 slots): Animal Messenger, Barkskin
Quarterstaff: This dnd monster has the Quarterstaff action and by using this action it can make Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. This druid monster also has the Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with Shillelagh or if wielded with two hands.
Attributes Of Druid Monster 5E
|AC||11 (16 With Barkskin)|
|Languages||Druidic Plus Any Two Languages|
|Roll 0||Quarterstaff 1d20 + 2 1d6|
|Roll 1||Shillelagh 1d20 + 6 1d8+2|
|Skills||Medicine +4, Nature +3, Perception +4|
|Spell Book||Druidcraft, Produce Flame, Shillelagh, Entangle, Longstrider, Speak With Animals, Thunderwave, Animal Messenger, Barkskin|
|Type||humanoid (any race)|