Fey Ancestry: The drider monster has an advantage on its saving throws which are against to being Charmed, and even the magic can’t put the drider to be asleep.
Innate Spellcasting: As per this innate spellcasting the drider’s innate spell casting ability is the wisdom (spell save DC 13). Also the drider able to innately cast the following spells, also it is requiring none of the material components:
At will: Dancing Lights
1/day each: Darkness, Faerie Fire
Spider Climb: The drider able to climb the difficult surfaces, which also includes an upside down on ceilings, but without needing to be make an ability check.
Sunlight Sensitivity: During in the sunlight, this drider monster has a disadvantage on some attack rolls, also on the wisdom (perception) checks that rely on sight.
Web Walker: This drider monster also ignores the movement restrictions which are caused by the webbing.
Multiattack: This drider monster in dnd 5th edition can make three attacks such as: either with its Longsword or its Longbow. It also can replace one of those attacks by a bite attack.
Bite: By using this bite attack this monster can make a Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage plus 9 (2d8) poison damage.
Longsword: By using this longsword attack it can make a Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Longbow: By using this longbow attack this dnd monster can make a Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) poison damage.
Attributes Of Drider Monster DnD 5E
|AC||19 (Natural Armor)|
|Roll 0||Bite 1d20 + 6 1d4+2d8|
|Roll 1||One Handed 1d20 + 6 1d8+3|
|Roll 2||Two Handed 1d20 + 6 1d10+3|
|Roll 3||Longbow 1d20 + 6 1d8+3|
|Senses||Darkvision 120 Ft.|
|Skills||Perception +5, Stealth +9|
|Speed||30 ft., climb 30 ft.|
|Spell Book||Dancing Lights, Darkness, Faerie Fire|