Amphibious: Basically, the dragon turtle monster in dnd 5e able to breathe air as well as water too.
Multiattack: The dragon turtle can make three attacks such as: one with its bite and remaining two with its claws. Actually, it can make a tail Attack in place of its two claw attacks.
Bite: By using this bite attack it can make a Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.
Claw: By using this claw attack it can make a Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.
Tail: By using its own tail it can make a Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. Suppose, the target is a creature , and then it must be able to be succeed on a DC 20 Strength saving throw or else it should be pushed up to 10 feet away from a dragon turtle and also by a knocked prone.
Steam Breath (Recharge 5-6): This dnd 5e dragon turtle monster able to exhale the scalding steam within a 60-foot cone. Each and every creature in that particular area must make a DC 18 Constitution saving throw, and also by taking 52 (15d6) fire damage on a failed save, or else half as much damage on a successful one. But being the Underwater does not grant a Resistance against this damage.
Attributes Of Dragon Turtle Monster DnD 5E
|AC||20 (Natural Armor)|
|Roll 0||Bite 1d20 + 13 3d12+7|
|Roll 1||Claw 1d20 + 13 2d8+7|
|Roll 2||Tail 1d20 + 13 3d12+7|
|Roll 3||Steam Breath 1d20 + 0 15d6|
|Saving Throws||Dex +6, Con +11, Wis +7|
|Senses||Darkvision 120 Ft.|
|Speed||20 ft., swim 40 ft.|