Traits
Keen Smell: The giant monster has an advantage on the wisdom (perception) checks which rely on the smell.
Innate Spellcasting: Almost all of the giant’s innate the spellcasting ability is charisma. It also can innately cast below mentioned spells and they are requiring no material components:
At will: Detect Magic, Fog Cloud, light
3/day each: Feather Fall, fly, Misty Step, Telekinesis
1/day each: Control Weather, Gaseous Form
Actions
Multiattack: The cloud giant monster can makes two Morningstar attacks.
Morningstar: By utilizing this morningstar Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.
Rock: Also by using this rock action this monster can make a Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
Attributes Of Cloud Giant Monster DnD 5E
AC | 14 (Natural Armor) |
Alignment | Neutral Good (50%) Or Neutral Evil (50%) |
CHA | 16 |
CON | 22 |
Challenge Rating | 9 |
DEX | 10 |
HP | 200 (16d12+96) |
INT | 12 |
Languages | Common, Giant |
Passive Perception | 17 |
Roll 0 | Morningstar 1d20 + 12 3d8+8 |
Roll 1 | Rock 1d20 + 12 4d10+8 |
STR | 27 |
Saving Throws | Con +10, Wis +7, Cha +7 |
Size | Huge |
Skills | Insight +7, Perception +7 |
Speed | 40 ft. |
Spell Book | Detect Magic, Fog Cloud, Light, Feather Fall, Fly, Misty Step, Telekinesis, Control Weather, Gaseous Form |
Type | giant |
WIS | 16 |