Chain Devil 5E Monster

This blog post is all about¬† chain devil 5e monster. If you’re looking for this dnd monster then you can get all types of aspects about this. So once check them in this article now.

Traits

Devil’s Sight: As per this trait the magical darkness does not impede the devil’s darkvision.

Magic Resistance: In this trait the 5e chain devil has an advantage on a saving throw against to the spells and also to the other magical effects.

Actions

Multiattack: In this action the chain devil able to make two attacks by its chain.

Chain: By using this chain action the d&d 5e chain devil can make melee weapon attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) by a slashing damage. Also the target has been grappled (escape DC 14) whenever if the devil hasn’t already been grappling a creature. Until unless the grapple would be end and the target is restrained and also takes 7 (2d6) piercing damage at the start of each of its turns.

Animate Chains (Recharges after a Short or Long Rest): Almost up to 4 chains this d&d chain devil able to see within a 60 feet of it magically sprout the razor-edged barbs and even animate under the control of devil’s, which has been provided that the chains are not being worn or carried.

Each and every animated chain has to be an object with an AC 20, 20 hit points, Resistance to the piercing damage and also immunity to psychic and also to the thunder damage. Whenever the devil could use multiattack on its turn and then it can use each of those animated chain for making an additional chain attack. Actually, an animated chain to be make an additional chain attack.  Normally an animated chain able to be grapple one creature of its own otherwise it can not make any type of attacks during grappling.

Any how an animated chain could be reverts for its inanimate state if it has been reduced to 0 hit points or else if the devil is Incapacitated or dies.

Reactions

Unnerving Mask: Whenever a creature the devil able to see starts its basic turn within 30 feet of a devil, also the devil able to create the illusion which it normally looks like one of the creature’s departed their loved ones or bitter enemies too. Suppose, the creature able to see the devil, and then it must be succeeded on the DC 14 wisdom saving throw or else it should be frightened until the ending of its turn.

Attributes Of DnD Chain Devil

AC16 (Natural Armor)
AlignmentLawful Evil
CHA14
CON18
Challenge Rating8
Condition ImmunitiesPoisoned
DEX15
HP85 (10d8+40)
INT11
ImmunitiesFire, Poison
LanguagesInfernal, Telepathy 120 Ft.
Passive Perception8
ResistancesCold; Bludgeoning, Piercing, And Slashing From Nonmagical Attacks That Aren't Silvered
Roll 0Chain 1d20 + 8 2d6+4
STR18
Saving ThrowsCon +7, Wis +4, Cha +5
SensesDarkvision 120 Ft.
SizeMedium
Speed30 ft.
Typefiend (devil)
WIS12

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