Cave Badger DnD 5E Monster

Hello zoologists of all shapes and sizes! Welcome to my spellbook and thank you so much for checking in to the 48th episode of our beast series. Today we’ve a fantastic beast in store for us today. I love these guys especially in the instance of actual map building. I think they’re incredible and i will get into that in a little bit here. For now we will take a look into the Cave Badger 5e monster. This is found in the out of the abyss and it is considered to be a cr:1/4 and 50 experience points to kill him. That being said! let us take a quick look at its mechanics here and we will discuss about it a little bit further.



So the cave badger is considered to be a medium beast that is unaligned. AC of 12 and 13 hit points calculated by rolling 2d8 and adding a 4. Under speed is actually pretty unique so 30 feet of movement and a burrow speed of 15 ft. Now something worth going over in detail is that this little guy leaves tunnels behind. I will get into what that means in a little bit here but it is very important.

  • Type: Medium Beast, Unaligned
  • AC: 12 Natural Armor
  • HP: 13(2D8+4)
  • Speed: 30ft, Burrow 15ft (when they burrow, they leave tunnels behind them)

Taking a look at its actual stats. You see actually quite strong and hardy. It is also wiser than the average beasts which is really important. Now taking a look at the rest of his stats.

  • STR: 13(+1)
  • DEX: 10(+0)
  • CON: 15(+2)
  • INT: 2(-4)
  • WIS: 12(+1)
  • CHA: 5(-3)

Nothing really to brag about, his senses however 30 ft of darkvision, 60 ft of tremorsense and a passive perception of 11. Which is okay. He also has access to keen smell which gives him advantage on perception checks that rely. Let’s check out his actions real quick.


So the cave badger is the first creature we’ve covered in any of our series has multi attack. So the badger can get two attacks still such as 1 bite and 1 claw attack.

The bite attack is a melee weapon attack, +3 to hit, reach of 5 feet, one target and deals 4 piercing damage or 1d6+1.

The claws are very similar melee weapon attack, +3 to hit, reach of 5feet, one target and a hit deals 6 or 2d4+1 slashing damage.

So only we have difference is the damage between the two of them is 1d6+1 the other is 2d4+1. One is piercing and other one is slashing pretty miniscale in detail. What that means is potential for the round is an average of 10 damage. Which depending on what level you are putting your party up against this. And also depending on what other creatures are in the prefer you all.


That being said! let me know how you would use the cave badger in your games down beneath in the comments section. Also be sure mention any thoughts, questions, comments, stories or anything in the like down there as well. That being said i hope you all have a great day and as always happy researching everyone.

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