Traits
Brute: A melee weapon can deal an extra die from its damage whenever the bugbear monster hits by using it (included in the attack).
Surprise Attack: Any how a bugbear able to surprise a creature and also hit it by an attack at the time of the first round of a combat and even the target could take an extra 7 (2d6) damage from the Attack.
Actions
Morningstar: By using this Morningstar action it can make a Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Javelin: By using this javelin it can make a Melee or a Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in a melee or 5 (1d6 + 2) piercing damage at range.
Attributes Of Bugbear Monster DnD 5E
AC | 16 (Hide Armor, Shield) |
Alignment | Chaotic Evil |
CHA | 9 |
CON | 13 |
Challenge Rating | 1 |
DEX | 14 |
HP | 27 (5d8+5) |
INT | 8 |
Languages | Common, Goblin |
Passive Perception | 10 |
Roll 0 | Morningstar 1d20 + 4 2d8+2 |
Roll 1 | Melee 1d20 + 4 2d6+2 |
Roll 2 | Ranged 1d20 + 4 1d6+2 |
STR | 15 |
Senses | Darkvision 60 Ft. |
Size | Medium |
Skills | Stealth +6, Survival +2 |
Speed | 30 ft. |
Type | humanoid (goblinoid) |
WIS | 11 |