Are you looking for bandit captain 5e then here it the one of the best dnd 5e monster ever. You can check all of its details below. Once have a look at there.
Basically, the 5e bandit captain takes the strong personality, ruthless cunning, and also a silver tongue for being keep a gang of the bandits in their line. Normally, this bandit captain has all of these qualities in the spades.
So, in an addition to managing the crew of a selfish malcontents and also the pirate captain is one of the variations of this bandit captain, by a ship for protecting and command. But to keep the crew in line eventually, the captain should meet out the rewards and also the punishment on their regular basis.
So, More than the Treasure, the dnd bandit captain or a pirate captain craves infamy. Actually, a prisoner who has appealed to the captain’s vanity or an ego is more similar and simpler to be treated fairly than the prisoner who doesn’t or even claim not to be known anything of the captain’s best colorful reputation.
Actions Of DnD 5E Bandit Captain
Multiattack: Normally, this dnd 5e bandit captain can make three melee attacks: like two with its Scimitar and another one by its Dagger. Or else the captain can make two Ranged Attacks by its daggers.
Scimitar: This scimitar has Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Dagger: By using this dagger the bandit can make Melee or Ranged Weapon Attack: +5 to hit, reach 5ft., or else range 20/60 ft., one target. Also Hit: 5 (1d4 + 3) piercing damage.
Reactions Of D&D Bandit Captain
Parry: Basically, this d&d bandit captain can add 2 to its AC against one melee attack which would be hit it. Even to do so, the captain should be see the attacker and also be wielding a melee weapon.
Attributes Of D&D 5E Bandit Captain
AC | 15 (Studded Leather) |
Alignment | Any Non-lawful Alignment |
CHA | 14 |
CON | 14 |
Challenge Rating | 2 |
DEX | 16 |
HP | 65 (10d8+20) |
INT | 14 |
Languages | Any Two Languages |
Passive Perception | 10 |
Roll 0 | Scimitar 1d20 + 5 1d6+3 |
Roll 1 | Dagger 1d20 + 5 1d4+3 |
STR | 15 |
Saving Throws | Str +4, Dex +5, Wis +2 |
Size | Medium |
Skills | Athletics +4, Deception +4 |
Speed | 30 ft. |
Type | humanoid (any race) |
WIS | 11 |