Hello zoologists of all shapes and sizes! welcome to my spellbook and thank you so much for tuning into the second episode of our monster series. Today we’re gonna be taking a look at the d&d 5e baboon. I feel bad about this one because this in my humble opinion is not static in any way shape or form to what a baboon actually is but wizards of the coast isn’t traditionally very well known for being animal experts.
So yeah whatever the baboon is considered to be a cr0 creature so that is to say it’s basically no difficulty if you defeat when you get 10 XP if you’re running by XP instead of milestone. It’s found in the good old dungeon master’s guide. Now without further ado let’s check out its stats and hopefully you’ll see what i’m kind of getting at here.
So they consider the baboon to be a small beast and it is unaligned as most pieces are. It’s AC is a 13 which is decent. It’s hit points is only three though and that’s determined by rolling a d6 so unmodified. It’s speed is 30 feet of standard movement but it can also climb for 30 feet which is pretty cool.
Taking a look at its stats there you notice that dexterity and wisdom are definitely the highlights although there’s no really grievous offenders. (Armor Class:13; HP:3(1D6); Speed: 30FT, Climb: 30FT).
A -1 to Strength isn’t a huge deal, -3 to intelligence is fairly large but given a lot of the other beasts is pretty standard if anything that’s a little bit higher than a couple of them.
Charisma of -2 once again fairly standard. In no way shape or form is a standard to what an actual baboon would be it’s strength to be a lot higher and in my opinion so it’s Dex and Intelligence but that’s kind of beside the point.
STR 8 (-1); DEX 14 (+2); CON 11 (+0); INT 4 (-3); WIS 12 (+1); CHA 6 (-2)
It has a passive perception of 11.
It also has pact tactics. So it basically has advantage on attack rolls against a creature if at least one of its allies are within 5 feet and assuming they’re conscious which is pretty cool. Now let’s take a look at its actions.
Much like the armor edge it only has one action and that is the bite attack. So it’s a +1 to hit reaches 5 feets. This is a melee weapon attack. One target and deals one piercing damage on a hit which is kind of weird but whatever it’s how it’s written.
Now i think maybe pretty cool is kind of just background noise personally like if a party rolls like a semi-decent perception check just be like you feel like you’re being watched.
No naturally not only really work in kind of jungle environments but it could be pretty cool and then they’ll get all paranoid and they’ll have like a monkey or a baboon in this case just kind of stumble across and kind of wave to when keep walking.
Bite: Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) piercing damage.
I think that’d be pretty cool but outside of that i don’t really see a whole lot of uses for these guys. Maybe i was like a familiar sword something like that.
Attributes Of Baboon Monster DnD 5E
|Roll 0||Bite 1d20 + 1 1d4-1|
|Speed||30 ft., climb 30 ft.|
That being said if you have any ideas on how to use them or thoughts, questions, comments, concerns or stories please put them down beneath in the comment section and just let me know how you use them in your game. That being said i hope you guys all have a great day and as always a happy studying everyone.