Animated Armor Monster DnD 5E

Traits

Antimagic Susceptibility: Basically, the armor is an Incapacitated during in an area of the Antimagic Field. Suppose if it is targeted by the Dispel Magic, and then the armor must be succeeded on a Constitution saving throw which is against either the caster’s spell save DC or it might be fall Unconscious for 1 minute.

False Appearance: While the armor would be remain motionless, then it is indistinguishable from a normal suit of armor.

Actions

Multiattack: The animated armor monster can make two Melee Attacks.

Slam: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Attributes Of Animated Armor Monster

AC18 (Natural Armor)
AlignmentUnaligned
CHA1
CON13
Challenge Rating1
Condition ImmunitiesBlinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
DEX11
HP33 (6d8+6)
INT1
ImmunitiesPoison, Psychic
Passive Perception6
Roll 01d20 + 4 1d6+2
STR14
SensesBlindsight 60 Ft. (Blind Beyond This Radius)
SizeMedium
Speed25 ft.
Typeconstruct
WIS3

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