In dnd monsters the adult gold dragon is an another level of monster. It is very helpful to anyone those who plays the dungeons and dragons with any kind of character. In this blog post we are going mention all types of aspects about this monster. So you can get many solutions about this adult gold dragon monster. Let us start the tutorial now.
Did you read our article about medusa d&d 5e monster
Amphibious: As per this trait the gold dragon able to breath air and also water.
Legendary Resistance (3/Day): Suppose, a dragon would fail a saving throw and then it able to chose to succeed instead.
Multiattack: The dragon able to use its frightful presence. Also it can make three attacks then such as; one with its bite and two with its claws.
Bite: By using the bite it can make a Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.
Claw: By using the claw it can make a Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
Tail: By using its tail it can make a Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.
Frightful Presence: Each and every creature of the dragon’s choice which is almost within 120 feet of the dragon and also be aware of it should be succeeded on a DC 21 Wisdom saving throw or else it must become Frightened for a minute.
Actually, the creature able to repeat the saving throw at an end of its each of the turning point, also ending the effect on itself on a success. Suppose, if the creature’s saving throw has been successful or else the effect are ends for it, also the creature is immune for the dragon’s Frightful Presence for its next 24 hours.
Breath Weapons (Recharge 5-6): This monster has two breath weapons, bur it can use one of them only.
Fire Breath: As per this fire breath the dragon able to exhale the gas within a 60-foot cone. So that each and every creature in that specific area must be succeeded on a DC 21 Strength saving throw and also taking 66 (12d10) fire damage on a failed save or else half as much damage on a successful one.
Weakening Breath: As per this breath weapon the dragon can exhale the gas within a 60-foot cone. Of course each and every creature in that specific area must be succeeded on DC 21 Strength saving throw or else it must have disadvantage on the strength-based Attack rolls, Strength Checks, and Strength Saving Throws for specific duration which is almost 1 minute. Also a creature able to repeat the saving throw at an end of their each of its turns, and of course it is ending the effect on itself on a success.
Change Shape: The Adult Gold Dragon able to magically polymorphs into the humanoid or else beast which has a challenge rating but not higher than its own, or even it is back into its trues form. It actually reverts for its true form whenever if it dies. Of course any kind of equipment that it is usually wearing or else carrying has been absorbed or else borne by the new form (the dragon’s choice).
Within a new form, the dragon can retain its Alignment, Hit Points, Hit Dice, ability to speak, Proficiencies, Legendary Resistance, Lair Actions, and Intelligence, Wisdom, and Charisma scores, as well as this action.
Basically, its statistics and also the capabilities are else otherwise has replaced by those of the new form, But except any kind of class features or even legendary actions of that particular form. We have mentioned the legendary actions below.
This can take 3 legendary actions, by simply choosing from the below mentioned options. But only one legendary action able to be used simultaneously, and of course only at an end of an another creature’s turn. It spent legendary actions which are regained at the start of each turn.
Detect: The Dragon able to make a Wisdom (Perception) check.
Tail Attack: With its tail attack the Dragon able to make a tail Attack.
Wing Attack (Costs 2 Actions):As per this wing attack the dragon beats its wings with some force. So each and every creature within 10ft., of that specific dragon should be succeeded on a DC 22 Dexterity saving throw or else it must take 15 (2d6 + 8) bludgeoning damage and also be knocked prone. The dragon able to then fly up to half in its flying speed.
Attributes Of Adult Gold Dragon Monster
|AC||19 (Natural Armor)|
|Roll 0||Bite 1d20 + 14 2d10+8|
|Roll 1||Claw 1d20 + 14 2d6+8|
|Roll 2||Tail 1d20 + 14 2d8+8|
|Roll 3||Fire Breath 1d20 + 0 12d10|
|Saving Throws||Dex +8, Con +13, Wis +8, Cha +13|
|Senses||Blindsight 60 Ft., Darkvision 120 Ft.|
|Skills||Insight +8, Perception +14, Persuasion +13, Stealth +8|
|Speed||40 ft., fly 80 ft., swim 40 ft.|