Weapon (warhammer), artifact (requires attunement)
Martial weapon, melee weapon
Here the Akmon, Hammer of Purphoros works the wonders and disasters, however the god of the forge shall be using it to the craft ground-breaking marvels and the dungeons inventions in equal measure. Usually, the purphoros seldomly bestows Akmon on the mortals but it is occasionally leaves it unattended at his forge in the mount Velus.
Whenever the Purphoros shall do permit the mortal for using a hammer, that it’s usually so they might bring on an crucial work into being, the wreck a force of the destruction, or else forge something remarkable somewhere the god is not welcome yet.
Hammer of the Forge: This magic warhammer can grant +3 bonus to an attack and the damage rolls shall made up of with it. Whenever you hit with an attack by using it, usually, the target shall take an extra 3d10 fire damage.
Blessing of the Forge: Suppose, if you’re the worshiper of Purphoros, then you can gain all of the following benefits for which that you’ve any required piety.
Piety 10+. The hammer has 1 randomly determined minor beneficial property.
Piety 25+. The hammer has 1 randomly determined major beneficial property.
Piety 50+. The hammer has 1 additional randomly determined major beneficial property.
Suppose, if you’re not the worshiper of the Purphoros and the hammer has 2 randomly determined minor detrimental properties. You can also check the “Artifacts” in chapter 7 of the Dungeon Master’s Guide for details on randomly determined properties.
Reforged: While it is holding a hammer, then you have the resistance for firing the damage and also they are immune to be exhaustion. So in an addition, you’ve the proficiency with the smith’s tools and also it has an advantage on all the ability checks which are made using them.
Spells: While a hammer is upon your person, so then you can use an action for casting one of the following spells (save DC 18): animate objects, heat metal, fabricate, magic weapon, mending, shatter. So, once you use the hammer for casting a spell, then the spell can not be cast again from it unless until a next dusk.
Destroying the Hammer: For destroying a hammer, then it should be taken to a realm of Tizerus, in an Underworld. So there it should be coated in the clay from a mire of Punishment. So the heat of a hammer hardens the clay, which is fuse for it after a month. So, once it is fully hardened, then the clay-covered hammer should be swallowed and digested by a kraken.
Versatile: This weapon could be used with at least one or two hands. A damage value in the parentheses shall be appeared with a property–so the damage whenever the weapon has been used with two hands for making a melee attack.