Aabaskar’s Vampire Bane 5E Homebrew Spell

LEVEL: 4th
CASTING TIME: 1 Action
Range/Area: Touch
Components: S, M *
Duration: Instantaneous
School: Enchantment
Attack/Save: CON Save
Damage/Effect: Bludgeoning

Being Aabaskar’s Vampire Bane 5E Homebrew Spell your hand shall begin to be glow green, and also a otherworldly power fills your being like you should swing the punch into a maw of an enemy by the ethereal force. You shall also need to make a melee spell attack. On a particular hit, it shall deal 4d8 bludgeoning damage. But to undead, it shall deal 6d8. To vampires, it may deal 9d8 and the vampire has to make a CON saving throw which is against your spellsave DC + 3. However on a successful save, nothing happens. But on a failed save, the vampire has to make a Constitution saving throw at an end of every turn. Suppose, if it fails, then it can not regenerate its next turn. But If it succeeds, the effect ends.

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