Abducter 5E Background

You’re involved in one of most lucrative businesses in the world human trafficking. Any way as per this abducter homebrew background you have tons of friends and enemies. Yet you always seem to be slip by both of them.

Skill Proficiencies: Abduction. Here you have the ability to capture any type of humanoid enemy which has a negative condition, like the blindness or the charm, but either to gain up after a battle or else use them like a human shield. (Dexterity Check).

Deception: Here you have an ability to convince anyone which you mean them no harm guaranteeing a successful surprise attack (Charisma Check).

Tool Proficiencies: thieves’ tools, poisoners kit, disguise kit

Equipment: A crowbar, a dagger, a Clothes, Common;set of dark common clothes including a hood,  and a pouch containing 20 gp

Feature: Trafficking Contacts

As per this feature you have an extensive networks of people those who are in a similar “business” as you. Any way these contacts could be anyone that across world. Of course there are more of you than the people think about. Mainly these contacts can pass the messages an items through their network.

Suggested Characteristics

Usually, the human Traffickers are almost feared and for the good reason only. Of course they will stop by at night in order to steal your wives, Husbands, sons, and daughters to sell them into horrors unknown. Usually, the Adventurers shall frequently  find themselves fighting against to these dangerous thieves. The Regular criminals and also the thieves look down upon human trafficking.

Personality Trait

d8Personality Trait
1I always have a plan for what to do when things go wrong.
2I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
3The first thing I do in a new place is note the locations of special or important people and places.
4I would rather make a new friend than a new enemy.
5I am incredibly slow to trust. Those who seem the fairest often have the most to hide.
6I don’t pay attention to the risks in a situation. Never tell me the odds.
7The best way to get me to do something is to tell me I can’t do it.
8I blow up at the slightest insult.


1Honor. I don’t harm others in the trade. (Lawful)
2Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
3Greed. I will do whatever it takes to become wealthy. (Evil)
4People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
5Pessimism. There’s darkness in all of us. (Evil)


1I’m trying to pay off an old debt I owe to a generous benefactor.
2My ill-gotten gains go to support my family.
3I lost someone important to me. I’m going to pay the world back for letting this happen to me.
4I’m guilty of a terrible crime. I hope I can redeem myself for it.
5Someone I loved died because of a mistake I made. That will never happen again.


1 When faced with a choice between money and my friends, I usually choose the money.
2 If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.
3 I have a “tell” that reveals when I’m lying.
4 I turn tail and run when things look bad.
5 An innocent person is in prison for a crime that I committed. I’m okay with that.

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