Unarmed Fighting Style 5E

Hello fighters! Welcome to my spellbook and thank you so much for checking out the 11th and at least currently final episode of our fighting style series. Today we’re going to be going over the last fighting style added in with the tasha’s cauldron of everything book. We’re going to be going over dnd 5e unarmed fighting. I actually really like this one, i think it’s neat. In any case let’s dive right into the description of unarmed fighting.


Basically your unarmed strikes could be dealt with bludgeoning damage that is equal to 1d6+your strength modifier on a hit. But if you are not wielding any kind of weapons or the shield whenever you make an attack roll, the d6 becomes a d8. However at every start of each turn, you can deal 1d4 bludgeoning damage to one creature grappled by you.

This is really nice stuff honestly. I think it’s cool, i think it’s about time something like this came out. That being said however, this does steal from the monks thunder a little bit. So that’s unfortunate, However this is probably best used by the monk as well skipping straight that d8. Oh man this is going to be interesting for builds i tell you.

I feel like the very inhuman monk is now going to be luna chirsly popular. But whatever, in addition to that insane amount of damage output. At the start of each turn you can also deal bludgeoning damage to anyone who’s grappling you, which is really nice. I don’t know what to tell you might make him drop you, maybe that’s where you want to be, who knows but i do think that’s pretty cool. Now let’s get to my personal thoughts on it.


Once again i’m quite a fan of this and in low magic or a low item settings this is certainly going to help you out quite a bit. Once again i feel like at early levels the monk makes the most sense to grab this assuming they can get the fighting initiate feat at level one and you can do that by just going very inhuman going with the feat.

A lot of min maxers might not do that however that spike and damage is quite substantial and as soon as it comes time to get your ASI you can just switch out this combat maneuver with another one that might suit you better. Overall it is of course rather interesting and i get the feeling that unarmed fighting in particular is going to be pretty deep in a lot of people’s metas.

If you’re not familiar what i’m talking about with regards to the monks. Basically your unarmed strikes with the monk get progressively stronger as you level up, so initially they start out as a d4 and then at level five they go up to d6 and at level 11 they go up to d8.

This fighting style in combination with the fighting initiate feat will essentially let you skip to either a d6 or a d8 depending on whether or not you have a shield but most monks aren’t so that d8 is likely going to be or what you’re dealing with. So it essentially makes you as strong as you would be at level 11 which i would consider worth taking the feat investment.

At least in terms of your unarmed strike the monk gets a ton of other stuff as they level up of course but their unarmed strike will be as strong as a level 11 monk. So i get the feeling that we’re going to see a lot of that in the near future here, i might even play as that just to stress out a dungeon master.


In any case let me know what you think of unarmed fighting down beneath in the comments section. Be sure to mention any thoughts, questions, comments, concerns, ideas or even build concepts you have. That being said, I hope you all have a wonderful day and as always happy adventuring.

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