Wonder Maker DnD 5E Feat

Prerequisite: Gnome (Rock)

Being wonder maker you do master the tinker techniques of your people. You can also gain the following benefits:

  • You can easily increase your Dexterity or Intelligence score by almost 1, to a maximum of 20.
  • Al though, when you make the check by using all of your proficiency with the tinker’s tools,  then you can add double your proficiency bonus to a check.
  • So, whenever you would make the device with by your Tinker trait and then you have below mentioned some additional options for what you do make:

Alarm: Normally, this device senses whenever the creature would be moved to within 15 feet of it without speaking aloud a password which has been selected whenever you create it. Of course one round after the creature moves into a particular range, then the alarm makes the shrill ringing which almost lasts for a minute and it can be heard from up to 300 feet away.

Calculator: This device can make doing sums very easy and quick way.

Lifter: This device can be used as a block and tackle, allowing its user to hoist five times the weight the user can usually lift.

Timekeeper: This pocket watch keeps precise time.

Weather Sensor: When used as an action, this device predicts weather conditions in a 1-mile radius over the next 4 hours, showing one symbol (clouds, sun/moon, rain, or snow) for each hour.

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