Hello adventurers of all shapes and sizes! Welcome to blog and thank you so much for clicked on the 59th episode of our dnd 5e feats series today we are taking a look at one of the most, i want to say overlooked feats in the game..i’ll get into that a little bit more later. It does have a lot of use under the right circumstances though. So you’re really good there, today we’re going to be taking a look at dnd 5e weapon master feat it is found in the player’s handbook and isn’t really worth taking early levels unless you have a great build idea but later on it really is and once again i’ll explain why a little bit more so. That being said let’s take a look at the full description here.
First and foremost there is no prerequisite for this. Meaning anyone of any class, race, background, ability,..etc can take it with no problems and the description reads as followed.
Being a Weapon Master dnd 5e feat you have been practiced extensively by the variety of weapons and also gaining the below mentioned benefits.
- You can increase your strength or else the dexterity score by 1, up to a maximum of 20.
- You can also gain the proficiency by four weapons any of your choice. Each and every one must be a simple or a martial weapon.
Really cool stuff there honestly! It’s pretty cool. Now let’s break it down a little bit further in the walkthrough section here.
So the +1 is strength your dex pretty self-explanatory. Pick whichever ones closest to the ability score improvement and if they’re at the same point just pick whichever ones were useful to you. In terms of mechanics this makes sense, it essentially allows you to add your proficiency bonus to attack rolls made with fours weapons of you’re choosing. What those weapons are kind of depends on you they just have to be either martial or simple which is basically all of them you find starting equipment. With that out of the way let’s take a look at my personal thoughts on it.
In terms of who i think benefits most from it? probably guish wizards in all honesty. It really makes it so they don’t have to stick with that warcaster, class. I really do like it honestly, wizard probably the best use for it. Maybe sorcerer as well, warlock probably not so much. That would probably the best ones.
If you’re building a strength-based monk or assassin or rogue in general and you really wanted use that larger damage die then this might be a good way of getting proficiency with it, without doing anything else really. Yeah it’s a rough another great use for it actually is if your party encounters a magical weapon that one of you wants use but you’re not proficient with it. This would be a great way to use of to make it far more useful with in combat.
In any case those are my thoughts on it. If you have any thoughts, feelings, opinions, or combo ideas or cool stories involving weapon master 5e i’d really like to hear down in the comments beneath and i know everyone else checking out this article would as well. That being said, i hope you all have a great day and as always happy adventuring.