Second Chance DnD 5E Feat

Hello adventurers of all shapes and sizes. Welcome to my spellbook and thank you so much for clicked on our 47th episode of our feats series. Today we’re going to be looking at another racial exclusive feat. Today we’re gonna be taking a look at dnd 5e second chance feat this is absolutely perfect for those characters who just don’t like getting hit or who have a need not to get hit. We’ll get into that a little more later and it is found in the 75th page of xanathar’s guide to everything book. If you do not own this already i’d highly recommend it, xanathar’s has a ton of great content in it. And you know honestly has some of the best feats and spells in the entire game. With that out of the way let’s take a look at the description here.

Description

First and foremost you do have a prerequisite and that is that you gotta be a Halfling, one of the we kind of pseudo hobbits that are out there. The halfling that has a lot of luck related stuff as you can note out from previous entries in this series. That being said let’s take a look at the description.

Prerequisites: Halfling

As per this Second Chance DnD 5E Feat the Fortune favors you whenever someone tries to strike you. Of course you can also gain the below mentioned benefits:

  • The main advantage is increase your dexterity, Constitution, or Charisma by 1, to a maximum of 20.
  • Whenever a creature that you can see hits you by an attack roll, you can also use your reaction for forcing that particular creature to be reroll. So, once you use this ability and then you can not use it again unless until you do roll initiative at the very start of a combat or until you would finish a short or long rest.

Wow, you know not super long i’m how much did pretty surprise with that. In any case let’s take a look at the walkthrough here and kind of break it down a little bit further. Are you searching for elemental adept 5e feat then proceed with the following link.

Walkthrough

So, the +1 dexterity, constitution or charisma fairly self-explanatory. First and foremost you’re gonna want to pick whichever one has the closest to your abilities for a modifier increase in and then after that you’re gonna want to go with whatever ones kind of more important to your character at least at that current moment.

If you’re a caster and you’re probably gonna neither one constitution or charisma if you’re a melee fighter or dex based fighter the very least you’re gonna want dexterity to your constitution. That logically makes sense.

The second part of this feat is pretty interesting though. So when a creature makes an attack role against you and it is confirmed to be a hit you can use your reaction and cause them to roll it and potentially miss you. Now it’s tricky because you don’t get to pick which number they go off of, you just totally make an enroll.

So there is a slight chance that of they hit you the first time, they’re gonna hit you again or possibly even crit you. So it’s user with with a grain of salt alright! could save, could kill you, your call really good regardless but so your call and the one of the more interesting parts is how you can use it again.

So a lot of feats like his you can really only use it once a day. But this one you can actually use it once every combat encounter, every time you roll initiative right! I think that’s very handy and i think it is the most redeeming part of this feat.

I would honestly there would be situations where i might actually prefer this over the lucky feat. actually i don’t know, nothing it kind of depends. In any case let’s take a look at my personal thoughts on it and kind of explain who gets the most out of this.

Thoughts

So, you know i want to say in terms of who gets the most bang for their buck? Probably casters focusing on concentration spells. Reason being casters if you’re running low on spells slots the last thing you want to do is burn a reaction based attack.

So, it might make more sense to use this in place right! Simply because instead of only being able to use it three times a day, you can actually use it once every encounter. So, in terms of long last ability of it i might actually prefer this. Especially, if you’re not in a combat to combat type of gameplay where all your games like very combat focused.

Not saying there’s anything wrong with that just saying that would probably the best circumstances to use second chance. The only other character that might benefit from this is one that doesn’t use their reaction a whole lot. Rogues for example don’t typically abuse it as much as other classes do. So for this reason second chance feat could work though really good in  a rogue.

Conclusion

That being said! If you have any comments, any ideas, any combinations, any character ideas, or any cool stories involving second chance 5e feat i’d really like to hear them down in the comments beneath and i know everyone else checking this article would as well. That being said guys as always have a great and happy adventuring.

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