As a Medic DnD 5E Feat you’re the master the physician’s arts, and also gaining the below mentioned advantages.
- By this feat you can easily increase your wisdom score by 1, to the maximum of 20.
- You can also gain the proficiency in the form of Medicine skill. But if you’re already proficient in that specific skill, you can add double your proficiency bonus for the checks that you make with it.
- While in the period of short rest, you can easily clean and bind the wounds of almost up to six willing beasts and also the humanoids. You can make a DC 15 Wisdom (Medicine) check for each and every creature. Basically, on a success, if the creature could spend a hit Die at the time of this rest, that creature can also be forgo the roll and even instead regain the maximum number of the hit points that the die can be restored. A creature also can do so only once per rest and even regardless of how many Hit Dice it spends.