Athlete DnD 5E Feat

Hello adventurers of all shapes and sizes! welcome to website and thank you so much for clicking. Have you ever wanted to be a strong muscular and lean and quite tough as well. If this sounds like something you might be interested in then the dnd 5e athlete feat is definitely for you and your character. This feat is found in the players handbook everyone should have access to it. Let’s take a quick look at the description here. So we know what we’re talking about. If you haven’t checked out our other list of 5e feats then do it after this article.


First and foremost there is no prerequisite for this feat. So that’s super nice anyone can take at regardless of class or race. The effect is as following.

As an Athlete DnD 5E Feat you have an undergone extensive physical training for gaining the below mentioned benefits:

  • It can increase your Strength or Dexterity score by 1, to the maximum of 20.
  • Whenever you’re prone and also standing up uses only 5 feet of your movement.
  • The climbing does not cost you an extra movement.
  • You can also make the running long jump or else a running high jump after moving only a 5 feet by foot, rather than the 10 feet.

Super super cool i really like this feat. It’s quite a popular one as well. Let’s go through the walkthrough and i’ll kind of explain why that is. You can also do check out resilient dnd.


Firstly the plus 1 strength or Dex. Super potent stuff especially if you’re kind of close to getting a higher level to your modifier and then it would definitely be taking a look at this.

When you’re prone to standing up knees is 5 feet, that’s super nice if you’re a character who likes to duck behind objects crawl around anything like that that’s super great instead. If you’re not aware usually it actually takes half of your movement speed to stand up so that 5 feet reduces a quite a bit. Also do read this weapon master feat 5e too.

Climbing doesn’t cost you extra movement. Now it might be worth knowing that this does not mean you have a climb speed. You see climb speeds essentially allow you to climb a sheer face almost and you would usually need claws or some form of physical way of doing that or magical. Do check this mobile 5e article also.

So you can still climb steeply but foreigner characters would still be doable to just be difficult terrain. So you can do it without that difficult terrain. So it’s still really good really strong stuff.

You may like to read about ritual caster feat too

The fourth proponent there you can make a running long jump or running a high jump after moving only five feet on foot rather than ten. So what this kind of lets you do is perform incredible feats of parkour. I get up to places that you ordinarily won’t be able to move in ways you ordinarily wouldn’t be able to jump around essentially.

You can go rooftop to rooftop essentially quite easily. Now let’s get to my thoughts on it. You may also like to read our charger feat 5e.


So, i would like to point out the extensive physical training could really be built into who they are as a character. They could wake up every morning as soon as the sun rises and perform a workout routine or do so but before they go to bed or they could be walking around with a backpack that just has ton of weight in it.

When they get this feat they remove those weights and that’s why there’s so much stronger. So you can actually really build a dentist’s there who they are as a character. As to who stands to gain the most from this any fighter based class or any class that uses weapons.

A reason i say that is all weapons except for a couple magical ones are strength or dexterity based. So they can really take advantage of that ability score increase. Also read our lightly armored 5e post.

Secondly they’re the ones that are most likely to be darting around the field. Fighters get knocked prone a lot just because you know they’re the think of it, they had knocked down tons when they were rendered unconscious. So when the healer get some and they’re already problem because you can’t necessarily go unconscious while you’re on your feat he’s not in 5e.

It just really helps them get up quickly and re enter the battle immediately. The climbing doesn’t cost you extra movement that’s really good if you’re a rogue.

If you’re scouting out ahead the road greatly benefits from the ability to jump with only a short take off speed so who gains the most from this? i want to give it to the rogues. I really do, fighters could as well depending on play style, depending on campaign but for the most part i see this is most usable by the rogue class.


You might disagree with me, you might agree with me. If either-or please put it down in the comments and if you have any cool stories, thoughts or builds ideas regarding athlete please put them down there as well i’d really like to them a read and i know everyone reading would as well. Thank you so much guys and as always happy adventuring. Also have a quick look at our dnd 5e athlete background.

Leave a Comment