Artificer Initiate (UA) DnD 5E Feat

Hello adventurers of all shapes and sizes! Welcome to my website and thank you for taking a look at another one of our character feats dnd 5e episodes. This is the 67th episode of our feat series. In any case today we’re going to be talking about is our dnd 5e artificer initiate feat much like Magic Initiate 5e they are very similar. It is found in the unearthed arcana. Let’s dive into its description here really quick.

Description

So first just gonna know no prerequisites, anyone can take it regardless of class or features or stat scores anyone can take it.

You already have learned some of an artificer’s inventiveness:

  • You do learn one cantrip of your choice from the artificer spell list, and of course you also learn one 1st-level spell of your choice from that particular list. Here the Intelligence is your spellcasting ability for all these spells.
  • Whenever you gain a level you can replace one of these spells with another spell of the same level from the artificer spell list.
  • You can also cast these feats 1st-level spell without the spell slot, and even you must finish the long rest before that you can cast the spell by using any spell slots that you have.
  • You can even gain the proficiency with one type of artisan’s tools of your choice, and also you can use that particular type of tool like a spellcasting focus for any type of spell that you cast that uses Intelligence as its spellcasting ability.

Oh man that is a mouthful i tell yah! there’s some weird wording things here that some people had some questions about. So i’m just gonna simplify it let’s go to the walkthrough. However you may also like to check out fey touched dnd.

Walkthrough

I simplified it to the best of my abilities. So under spells you gain an artificer cantrip and an artificer first level spell. You can cast this spell once per long rest without using a spell slot. And it can be switched when a level is gained.

So every level you gain you can switch up the cantrip and the first level spell with another cantrip and first level spell from your fighter spell list. Pretty cool! it provides a pretty good chunk of utility i find.

The artificer spell list has some pretty cool stuff on it. Especially in the way of cantrips. However if you’re really looking for or if you’re really set on the spells dnd 5e magic initiate is probably a better way to go. But the proficiency with tools is an interesting thing. Let’s talk about that for a little bit.

You gain proficiency with one type of artisan’s tools, there’s a ton of them and i feel like they’re gonna be adding more with whatever book this is all released in so. The tools can be used as a spell focus.

This for me is really interesting. Because there’s a good chance this will go very well with a lot of the wizard spools. What i mean by this is, if you want a wizard that’s focused all about like pyromancy right!

You could have like a forge hammer. For example be your arcane focus. That’d be really cool and if you’re dwarf and you have the dwarven weapon, mastery that let’s you have a proficiency with said hammer.

It would really work well with your character, i think it’ll be really neat, very cool idea would add a ton of flavor or potentially could you know. It could be something like a gear for example from the tinker’s tools right! In any case let’s just go with my personal thoughts on it.

Thoughts

I like it! i don’t think it’s particularly broken by any means. I think it’s really well balanced. My biggest criticism is that it’s a little wordy but that’s not really a valid criticism of it.

Mechanically i like it, i’d allow it in my games. However if you’re dealing with new players it’s doable. But it’s enough to kind of for a reason so do so at your own risk and just make sure they understand what they’re signing up for beforehand. I like it overall. I think it works pretty dang swell.

Conclusion

Let me know what you think down beneath in the comment section. Mention any thoughts, comments, questions, concerns, build ideas or anything to that effect. As well as what you want you to allow in your game i’m always curious. That being said, i hope you’ll have a wonderful day and happy adventuring.

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