DnD 5E Feats (Official)

In dungeons and dragons role playing game the feats are an optional rule which mainly gives to the characters some special abilities and in some situations boosts a single ability score. Even though if your team plays using feats, many players shall not be taken any feats as long as their characters arrives a fairly high level.

Official dnd 5e feats

Hello adventurers of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the dnd 5e feats explained series. Today we’re going to be provide you all 5e feats 2022 and also we will smash the doubt of every d&d player i.e., are there feats in 5e. If you’re curious to check out our guidance on this series then do read the full article. Let’s get started our today’s episode.


Usually in d&d 5th edition a feat represents either a talent or an area of expertise which gives a character special capabilities. Al though it embodies different types of trainings, experience, and abilities beyond of what a class provides.

Of course at different type of levels, your class shall give you an ability score improvement feature. In any case by using an optional feats rule, you could forgo bringing that particular feature in order to take a feat of your choice instead. Of course you can even take each feat only once, unless the feat’s description says otherwise.

If you would like to take that feat you should meet any prerequisite specified within a feat in order to take that particular feat. Suppose, if you ever lose a feat’s prerequisite, you’re unable to utilize that feat unless until you’d regain the prerequisite. For an instance, the grappler 5e feat requires you to have the strength of 13 or even more.

Suppose if your strength has been reduced below 13 somehow-probably by a withering curse-you can not be benefited from the grappler feat until your strength has been restored.


In dungeons & dragons 5th edition each player do commands a beautiful and heroic fantasy character destined for the wield wondrous powers that are against all kinds of challenges and opponents.

Simply like a Conan the barbarian 5e wields a mighty weapon in the battle; of course your character capable of selecting to gain the unique powers and the abilities that set them apart from any other adventurers. Of course we usually do this via an optional rule for the sake of character customization known as feats.

Are D&D Feats a Popular Customization Option?

Do you know according what the feats would become a popular customization option in d&d 5th edition! Let’s explain here. All of the best feats in d&d shall give your character a particular distinctive specialization.

In any case each and every feat empowers a variety of aspects of your character. You need to select the feat which signifies what makes your character unique. In any case you can select to gain a feat instead of receiving an ability score improvement.

That being said! In any case, while the feats are an optional rule for any character building, it is mostly likely to that your DM shall encourage them in your game. Such as the multiclassing, feats are being a famous component of the game since they were first introduced in 3rd edition.

Of course no feats are available until the 4th level, but except for the variant humans. The variant humans gain a feat at level 1 only. This is the only way which a character could have a feat before 4th level.

At What Stage Do You Get Feats?

Do you know about the procedure of when do you get feats! You are capable to select dnd 5e feats list at 4th level, with the further options before your character would reach to 20th level.

Each and every class has various interval of selection, so that you can check out your class description carefully in order to plan your choices. With two more choices at 6th and 14th level, the fighters would offer the most opportunity for a character customization. The rogues get one more option at their 10th level.

BarbarianGreat Weapon MasterRequires use of a heavy weapon.
BardActorCharisma boost and deception.
ClericToughBoosts your hit points.
DruidObservantBoosts your perception.
FighterSentinelEnhances opportunity attacks.
MonkMobileAvoids opportunity attacks.
PaladinInspiring LeaderExtra hit points for your party.
RangerSharpshooterMore powerful ranged shots.
RogueAlertCan’t be surprised.
SorcererSpell SniperAdd an extra cantrip such as Eldritch Blast.
WarlockElven AccuracyEven better Eldritch Blasts!
Only applies to Elves and Half-Elves.
WizardWar CasterMaintain spell concentration.

Why To Select a 5E Feat?

Why to select a Feat in 5e

A feat increases an aspect of your character with the more powerful ability; with something unique, or else an extra choice to select from. However for an instance, in order to represent a Conan the Barbarian along his mighty greataxe or greatsword, here you are allowed to use the great weapon master feat. However this feat would deal an extra damage in the wild sweeping blows.

Of course the feat grants you an an extra weapon attack on your dnd turn when you drop a foe to the ground. However the great weapon master attack could add a new aspect to your game, but in that case you shall case some penalty on your attack roll.

Around your table, your fellow players would watch to see if you would attempt a mighty strike amid a fierce battle. And also whenever you do a crush an enemy, you’ll surprise them by declaring your extra attack to complete the fight.

Bountiful Luck
Crossbow Expert
Defensive Duelist
Dragon Fear
Dragon Hide
Drow High Magic
Dual Wielder
Dwarf Fortitude
Elven Accuracy
Fade away
Fey Teleportation
Flames of Phlegethos
Great Weapon Master
Heavily Armored
Heavy Armor Master
Infernal Constitution
Inspiring Leader
Keen Mind
Lightly Armored
Mage Slayer
Magic Initiate
Martial Adept
Medium Armor Master
Moderately Armored
Mounted Combatant
Orcish Fury
Polearm Master
Ritual Caster
Savage Attacker
Second Chance
Shield Master
Spell Sniper
Squat Nimbleness
Tavern Brawler
War Caster
Weapon Master
Wood Elf Magic
double-bladed scimitar
telekinetic (UA)
animal handler
grudge bearer
master of disguise
flail mastery
fell handed
dungeon delver
heavily armored
blade mastery
elemental adept
metamagic adept (ua)
silver tongued
shadow touched
svirfneblin magic
dwarven fortitude
spear mastery
revenant blade
slasher (UA)
skill expert
poisoner (UA)
piercer (UA)
sentinel shield
gunner (UA)
fighting initiate (UA)
fey touched (UA)
eldritch adept (UA)
crusher (UA)
chef (UA)
tower of iron will (UA)
metabolic control (UA)
wild talent
telepathic (UA)
firearm specialist
artificer initiate (UA)
dragon wings
barbed hide
human determination
critter friend
dwarven resilience
orcish aggression
wonder maker
tandem tactician (UA)
practiced expert (UA)
quick fingered
everybodys friend

When Not to Select a DnD 5E Feat

Don’t you know about in dnd when to get feats and How to decide that you should and should not choose a dnd feat in 5th edition! Here’s the 5e feats guide. Usually selecting a feat shall come with a cost though, like you have to give up an ability score improvement in order to do so.

In that sense for the spell casters, it is advisable to enhance your spellcasting ability before selecting a feat. What does it mean! your spell save DC (difficulty class) shall be as more as possible. of course it’s not a great feeling whenever a high-level spell which you’ve been saving up for that big fight fizzles away!

So bear that in mind which your ability score modifier enhances each time your ability score arrives an even number. Certain type of dnd 5e feats that increase ability scores by a point.

So that your ability score is an odd number, and also you select a feat which boosts that ability score, however the ability score modifier shall also be increased. Magic items also capable of playing a specific part in the way of boosting your abilities, so remember that when planning your character progression.

DnD 5E Feats Homebrew

First of all prefer to talk with your DM first regarding using homebrew feats in your game. Here we’ve mentioned two instances homebrew feats:

  • Feline Grace is a homebrew Tabaxi racial feat. This feat mainly boost dexterity and also the Feline Agility trait, and of course it grants limited immunity to falling damage too. In this sense this feat shall make up for the lack of a Tabaxi racial feat in the Xanathar’s Guide and grants a boost to the cat-like features of this race.
  • Ventriloquist is a homebrew social skill feat. This particular feat provides a charisma boost and also the chance in order to throw your voice like a deception. This feat could be useful in the game where social situations are most common.

DnD 5E Feats Ranked

Aren’t you sure enough where to start? I’ve selected one feat for each class which are given in the below table. However you can not go wrong with any of these feats, and this table provides an easy way to select your very first feat.

BarbarianGreat Weapon MasterRequires use of a heavy weapon.
BardActorCharisma boost and deception.
ClericToughBoosts your hit points.
DruidObservantBoosts your perception.
FighterSentinelEnhances opportunity attacks.
MonkMobileAvoids opportunity attacks.
PaladinInspiring LeaderExtra hit points for your party.
RangerSharpshooterMore powerful ranged shots.
RogueAlertCan’t be surprised.
SorcererSpell SniperAdd an extra cantrip such as Eldritch Blast.
WarlockElven AccuracyEven better Eldritch Blasts!
Only applies to Elves and Half-Elves.
WizardWar CasterMaintain spell concentration.

So in that above given table, i’ve mentioned for you a starting feat for the sake of each of the main classes in the Player’s Handbook. Now let us see at more feats in some sample builds. Here i’ll explore one subclass for each class, and provide two options in each subclass.

DnD Feat Focused Builds

The below mentioned examples each one have two feats that are selected before level 10. These builds focus on feats over ability score increases. Those are very funny i think so…so let’s check out those fun feats 5e now.


Do you know the dnd 5e feats for barbarian! but before that we need to know its subclass. So let’s get started. The Ancestral Guardian is a Barbarian tank subclass, and of course what the better race than stubborn Mountain Dwarf. However the ideal feat for this subclass is Shield Master being a tank, you are carrying a shield anyhow.

Here the Shield Master shall give you a bonus action in order to keep your opponents at bay. So furthermore, it shall grant defense against to some spell attacks and the traps. In any case the Dwarf Ancestral Guardian shall be fit into an archetypal role of axe-bearer which holds the enemies at bay while your allies move to safety. Like a second feat at 8th level, take the Dwarven Fortitude racial feat for its self-heal capability.


Here the college of eloquence bard (Mythic Odysseys of Theros) shall play the role of the party face with an outstanding flair. If you’d like to choose Half-Elf and you will receive an appreciation in the form of a round of applause each time that you save them from sticky situation.

In order to be on the safest side, you have to select the skilled feat and also gain proficiency in its three more skills at 4th level. Of course as a Half-Elf, you have two skill proficiencies. As a bard, you can select an expertise in two of these skills at 3rd level, and two more at 10th level. For a second feat at 8th level take the Prodigy feat to bring you up to 11 skill proficiencies.


You have different dnd 5e feats for cleric at different levels. Here is our guidance..A Light Domain Cleric is one of the powerful damage dealers for your party. Here a Protector Aasimar grants a suite of useful features that dnd 5e feats that increase wisdom bonus and extra healing. It takes Elemental Adept (Fire) feat at 4th level, so that you can make your fire spells in an effective way.

Here as a light cleric, you do have the six domain spells which actually deal a fire damage. And of course at 8th level, it takes the resilient feat in constitution. Of course this will enhance your constitution score and also it will obtain proficiency in constitution saving throws. In any case this mainly helps your concentration spells like Bless, Flaming Sphere and Spiritual Weapon stay in play.


Here the circle of Shepherd Druid is an animal lover the party didn’t know that they needed. Of course get the wood elf race for a wisdom bonus and the hide ability which you could use in the wild shape. In any case in the wild shape you are able to use your best feats 5e as well. Here you can select the mobility feat. This increases your movement speed, and also it grants an ability for moving without provoking an opportunity check while in the wild shape.

However improved movement includes flexibility for your Spirit Totem too. So on a larger battlefield, you could place the Spirit Totem wherever it shall deliver the most advantage to the party. Then at 8th level take the wood elf magic racial feat in order to improve your spellcasting capability.


There are plenty of dnd 5e feats fighter. In any case the eldritch knight brought spell casting to the fighter class and it also delivers so many versatility like the melee fighter. Here the high elf is the natural choice along their extra intelligence and extra cantrip. You can select the dueling fighting style for an extra damage and also carry the longsword and shield.

Here you can also have the War Caster in order to allow you to cast spells that are requiring material or the somatic components. In any case the somatic components are the hand gestures which you’d see on the Syfy show the magicians.

What does it means is….you could use spells like the Shield, Booming Blade 5e or dnd 5e Green Flame Blade. With the war caster and an armor class in order to boost from the shield spell, however you could also maintain a spell concentration a lot easier.

Here at the 6th level, take the Fey Teleportation racial feat to add the Misty Step spell to your spellcasting choices. At 7th level, whenever you get an access to the Shadow Blade, War Caster would be a non valuable. At 8th level take an ability score increase in strength if you don’t have a magic item in order to enhance your strength score.


Here in the way of your Drunken Master (DM) is the comedic monk subclass which includes more versatility to the melee combat. You have to take a standard Human. However your flurry of blows is mostly stronger with this specific subclass and also you have much more freedom to be moved in the battle.

So at the 4th level, you have to grab the durable feat, as you’ll have the bruises after your every fight. At 8th level take the tough feat to gain a hit point enhance which scales with your progression. These two feats boost the role of the Drunken Master Monk as a close combat specialist.


Here is an Oath of Conquest Paladin is one of your party’s crowd controller. Of course this time may take a Variant Human and then select the Polearm Master feat. However your picking weapon reach enhances the number of opponents which you could attack and also grants some opportunity attacks whenever they would approach you.

Here at its 2nd level select the great weapon fighting for your fighting style. In any case at the 4th level boost your charisma ability so that your conquering presence is much more effective. And at the 7th level, the fear effects from your channel divinity or the spells like the wrathful smite are now more effective. You can grab the sentinel feat at the 8th level to further boost your crowd control capability in melee combat. We hope you’ve liked all these d&d 5e paladin feats.


If you wonder….the hunter is the versatile ranger subclass and of course this example is one of the dexterity based melee damage dealer. However you can take the tabaxi and also assume its raking claws that tearing down your enemies. You need to select fiends like your favored enemy.

You can also select the two-weapon fighting style at your second level and also start wielding two shortswords. In that way at 3rd level select the Colossus Slayer in order to boost your damage output. Now at 4th level take the Dual Wielder feat and now you’re fighting with two rapiers though. At 7th level select an Escape the Horde, since you’ve got nine wonderful lives. Finally at 8th level grab the defensive duelist feat which boosts your armor class and scales as you progress.


In this paragraph you can look at dnd 5e feats for rogues. So being a rogue with the thief subclass you’re one of the trusted hands of that specific party and of course who are better suitable to this type of role than the Lightfoot Halfling. So at 4th level you can take the dungeon delver feat in order to deal with some traps and secret doors. Being a Rogue, you’re most expected to do this job anyhow, so you might as well make the most of it. At 8th level take the second chance racial feat which uses your reaction for avoiding an attack.


Like the shadow magic sorcerer, you would assist your party and even harm and debuff your opponents from a specific distance. You can select a tiefling to maximize your charisma score and also gain an extra charisma based spells. So at the 4th level, you can take the take an Infernal Constitution racial feat so that you can enhance your survivability. Of course the constitution boost  shall also assist by your spellcasting concentration. At 8th level you can take Flames of Phlegathos racial feat which shall boost your Fireball damage and also increase your spellcasting ability score. These are one of my best dnd 5e feats for sorcerer.


The hexblade warlock is the magical melee specialist. So that select a dragonborn in order to gain the breath weapon that is helpful at close range. However at the 3rd level select Pact of the Blade like your Pact Boon. Even though at 4th level also select the Dragon Fear racial feat to increase your charisma and also for gaining a charisma based fear breath weapon.

In any case at the 8th level you can get the war caster feat to increase your spell concentration capability for maintaining your hexes. For the sake of your invocations take developed Pact Weapon, Agonizing Blast, Thirsting Blade and Eldritch Smite.


The wizard of the school of abjuration is the magical defender, of course more specifically effective against to the spell casters. You can select the forest gnome and also gain some benefit of magic resistance via the gnome cunning as well as an intelligence boost. So that at the 4th level take an observant feat to increase your passive skills, and also your intelligence. So at your 8th level take the fade away racial feat to further increase intelligence and provide a survivability feature.


This is all about the list of DnD 5E Feats. The feats are usually an extra abilities that you can select to further most customize of your character. Al though, they’re an optional rule, so check out that your dungeon master allows them in the game before taking any one. Probably they do support one of the three pillars of play but there’s frequently overlap in between them.

Here some feats may have prerequisites, so be sure that you meet all requirements. And, I’d say they’re generally worth taking too. So finally what’s your favorite feat? and how many feats are in 5e of your choice to pick! Have your players ever used the feats in unexpected ways? leave your thoughts in the below comments section and we’ll swap stories.