Hello dnd 5e battle masters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the sixth combat maneuver. Today we’re going to be taking a look at goading attack i find this one to be incredibly useful it’s a i want to say he’s a probably one of my top fives for sure. Once again all these roleplay out incredibly well.
Honestly i just think they’re really cool this class has a lot of flavor to it. But anyways let’s get on to the description here. It reads as followed.
Whenever you hit a creature by using the weapon attack, you could expend one superiority die an attempt to goad the target into attacking you. Of course you add the superiority die to the attack’s damage roll, and also the target should make a wisdom saving throw. And finally on a failed save, the target has disadvantage on almost all of the attack rolls against the targets other than you until the end of your next turn.
Really really cool stuff and there’s a creative way of using this that i haven’t really heard anyone talking about. So i’d like to get into that in the overview. That being said, let’s take a look.
So it essentially breaks down to “When hitting a creature, so after you’ve known the attacks already gonna hit which is super great. You can choose to expend a superiority die. Add the roll to your damage, and the target should succeed on a wisdom save or have disadvantage on attacks on target other than you.
And that’ll last until the end of your next turn. Meaning you get this attack and then one more after or a set of attacks with a multi attack.
But anyways, the thing about this that i think makes it so good is that it’s two. So firstly it’s when you hit a creature meaning after you already know you hit it you can decide to boost your damage and add an extra effect which is a heck of a lot better than i expected to see or a superiority die without knowing right!
Then the other thing that makes it so good is it doesn’t specify what kind of weapon. What that means is you can have a archer used goading attack and cause the creature which is most likely surrounded by your melee characters to only be able to attack with disadvantage.
I think that is incredibly useful. Outside of that it’s also great for drawing a grow as well if you are a heavier AC thank your character. So i really like that, this maneuver uses a lot of interesting mechanics and i really would consider looking at it regardless of what kind of battle master planning on playing.
In any case, if you have any ideas, comments, concerns, question in regards to goading attack please put it down in the comments below, i love reading your stories, i love reading your comments, thank you so much everyone and as always have a great day and happy adventuring.