Volstrucker Agent DnD 5E Background

From this article today we’re talking about the Volstrucker agent background which thematically speaking is probably my favorite background. Mechanically speaking izzet engineer hands down but thematically speaking the Volstrucker agent definitely one hundred percent. In any case this background is found in the explorer’s guide to wild mount which likely means you’ve never heard of it before on the explorer’s guide to wild mount when it was released it didn’t add a ton of content into the game but only added a handful of spells and backgrounds so we’ve covered the majority of them on this website already if memory serves like the flock of familiars comes from the explorer’s guide to wild mountain if memory serves. In any case if you haven’t checked out other backgrounds yet and you’d like to check them all then go and visit this official backgrounds page from here. That being said let’s dive right into the description from below.

Overview

In dnd 5e backgrounds this Volstrucker agent backgrounds are the clandestine organization of an arcane assassins and also the enforcers in a service of Cerberus Assembly. Of course all of their operatives would bear to none of the official title, but of course they are referred to in a hushed tones like the “scourgers” by some residents of the large Dwendalian cities like the Zadash and Rexxentrum.

Of course, you are the Volstrucker agent. Your duty was to be silence dissidents those whoever would be undermine the will of a king Dwendal – and of course more importantly, the will of the Assembly.

Proficiencies

  • Skill Proficiencies: Deception, Stealth
  • Tool Proficiencies: Poisoner’s Kit
  • Languages: One of your choice
  • Equipment: A set of common clothes, a black cloak with a hood, a poisoner’s kit, and a pouch containing 10 gp.

Features

This Volstrucker Agent 5E Background has two types of features such as Tragedy and one more feature is Shadow Network. We have already explained all about this feature below you can check them now.

Tragedy

Most happiest peoples are not selected for joining the Volstrucker. Of course the Cerberus Assembly would preys upon the talented individuals those whoever has been broken by their tragedy- in some of the cases, the tragedy which the Volstrucker has been arranged for.

Of course the slightly broken mind is much more easily reshaped and also reeducated. You can select a tragedy which has set you upon this path, or else roll on the Tragedies table below.

D6Tragedies
1Familicide: Through deceit or manipulation, the Volstrucker convinced you to slaughter your own family.
2Amnesia: You were forced to study magic so potent that it strained your mind beyond mortal limits, stealing away the memories of your past.
3Capture: You were captured and tortured by agents of the Kryn Dynasty and barely escaped.
4Starvation: A terrible blight afflicted your rural village, and many of your friends and family members starved to death. You survived, but only barely.
5Starvation: A terrible blight afflicted your rural village, and many of your friends and family members starved to death. You survived, but only barely.
6Vicissitude: You were once the scion of a wealthy family who lost their entire fortune in the blink of an eye.

Shadow Network

You have an access to the Volstrucker shadow network, which usually allows you for being communicating with some other members of an order over the long distances. Suppose, if you do write a specific letter in the special arcane link and also address it to the member of a Volstrucker, and even cast it into a fire, of course the letter would burn to the cinders and also to the materialize whole again on a person of the agent you addressed it to.

Actually, the ink has been used to send the letter across a shadow network is similar like that has used by the wizard to scribe spells in a spellbook. Writing a letter in this ink would costs 10 gp per page.

You can also know about archaeologist background 5e

Suggested Characteristics Of Volstrucker Agent 5E Background

All the agents of this Volstrucker are groomed for following the orders without being questioned and even to kill without the mercy. Actually, a trauma which brings one into an order able to be fester even much more strongly against a darkness of the Volstrucker agent’s assignments. Of course officially, nobody ever leaves an order but those whoever desperate enough to do whatever it takes to gain some measure of the freedom.

Personality Traits

D6Personality Trait
1I prefer to keep my thoughts to myself.
2I indulge vice in excess to quiet my conscience.
3I've left emotion behind me, I'm now perfectly placid.
4Some event from the past keeps worming its way into my mind, making me restless.
5I always keep my word - except when I'm commanded to break it.
6I laugh off insults and never take them personally.

Ideal

D6Ideal
1Order: The will of the crown is absolute. (Law)
2True Loyalty: The Cerberus Assembly is greater than any power, even the crown. (Any)
3Death: The penalty for disloyalty is death. (Evil)
4Determination: I cannot fail. Not ever. (Neutral)
5Fear: People should not respect power. They should fear it. (Evil)
6Escape: The Volstrucker are pure evil! I can't atone for what I've done for them, but I can escape with my life. (Any)

Bond

D4Bond
1The job is all that matters. I will see it through.
2My orders are important, but my comrades are worth more than anything. I would die for them.
3Everything I've done, I've done to protect someone close to me.
4If the empire falls, all of civilization falls with it. I will hold back the chaos and barbarism at any cost.

Flaw

D4Flaw
1I drink to dull the pain in the back of my head.
2I go a bit mad when I see blood.
3I can hear the voices of everyone I've killed. I see their faces. I can't be free of these ghosts.
4Fear is a powerful motivator. I will do whatever it takes to prevent those who know what I am from seeing me fail, and those I care about from knowing what I am.

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