As an urban bounty hunter 5e background your life was already had full of conflicts and also excitements, just because you’ve made the living tracking down the people for the pay and these characteristics in you were emerged before you became an adventurer.
Unlike some of the peoples those who do collect the bounties, that’s why, you’re not the savage those who follows either the quarry into or else via the wilderness. You’ve basically involved in the lucrative trade, and also in the place wherever you stayed to live, that routinely tests all of your skills and also the survival instincts.
What is more, you are not alone, being a dnd bounty hunter in a specific wild would be; you not only interact routinely with both of the criminal subculture but also with the other bounty hunters, even maintaining the contacts in both of the areas for helping you to succeed.
Basically, you might be the best cunning thief-catcher, also prowling the rooftops for catching one of the myriad burglars of the city. Probably, you might have been the someone those who have your ear up to the street, having knowledge about what thieves are doing also guilds and street gangs. You might be the “velvet mask” bounty hunter, and one those who will blend in with the high society and also the noble circles in an order for effectively catching the criminals which pray on the rich, whether the pickpockets or else the con artists.
Basically, the community wherever you’ve plied your trade would be one of the Faenûn’s greatest metropolises like the Waterdeep or Baldur’s Gate or else some how less populous location, probably Luskan or Yartar- any kinds of place which is large enough to have the steady supply of potential quarries.
Being one of the members of an adventuring party, and also you might be finding it much more difficult for pursue a personal agent which does not collaborate with the group objectives- but of course on the other hand, you can normally take them down much more formidable targets by the help of your companions.
- Skill Proficiencies: Choose two from among Deception, Insight, Persuasion, and Stealth
- Tool Proficiencies: Choose two from among one type of gaming set, one musical instrument, and thieves’ tools
- Languages: None
- Equipment: A set of clothes appropriate to your duties and a pouch containing 20 gp
You can use the tables of criminal dnd background like the basis of your traits and motivations also modifying the entries whenever appropriate to suit your identity.
For an instance, your bond might have involved the other bounty hunter 5e or some of the organizations or else the individuals which employ you. Of course your ideal could be associated by your determination always to catch your quarry or even your desire to maintain your reputation to be dependable.
Feature: Ear to the Ground
In urban bounty hunter you always in a frequent contact to people those whoever in the segment of the society which you’ve been chosen quarries move through. Always these type of peoples might be associated to the criminal underworld, the rough-and-tumble folk of the streets, or else the members of the high society. Normally, this connection can comes in the form of the contact in any of the city that you do visit, Also a person those who provides an information about the people and also the places of local area.
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