Hello adventurers! welcome to the my spellbook and thank you so much for checking out the 35th background in our background series. If you’re new to this series or haven’t checked out all of them yet please just click on the types of d&d backgrounds. In any case today we’re going to be taking a look at the dnd 5e mercenary veteran found in the sword coast adventurer’s guide.
It’s a really interesting one. Mechanically fairly strong, the feature is nice as well and provides a ton of role play opportunities as well as plot hooks. Now without further ado let’s take a look at his description.
Being a sell-sword who has fought the battles for the sake of coin, that you’re well acquainted by keep risking life and also limb for the chance at the share of treasure . But now, you do look forward for the fighting foes and also even reaping the greater rewards like an adventurer.
In this veteran 5e your experience can make you familiar with some ins and also outs of the mercenary life, and even you likely to be have some harrowing stories of such events on the battlefield.
You could have served by the largest outfit like the Zhentarim or else the soldiers of Mintarn, or else a smaller band of sell-swords, but might be more than one too. For reference you can check the “Mercenaries of the North” below section for a collection of possibilities.
Of course as a Mercenary veteran 5e now you’re looking for something else, probably the greater reward for the sake of risks that you do take or you’ve already taken too, or else the freedom to select your own activities. So that for whatever reason, you’re also leaving the behind the life of the soldier for hire, but of course your skills that are undeniably suited for this specific battle, so that now you do fight on in a variety way.
I like how this just basically sets you up outright. If you want to have some other interesting story device feel free to do so. However bear in mind, just make sure it matches up with your level. Ultimately there are a couple backgrounds that suffer from characters level, not really matching up with their backstory so just make sure you’re not stretching it too too far there. But outside of that quick warning..it’s pretty nice. Now let’s move on to its mechanics.
Skill proficiencies are athletics and persuasion making this one of the few backgrounds has athletics as a skill proficiency and should be super useful to you and persuasion is always nice to have regardless of class. It’s just fantastic proficiency.
Under tool proficiencies you gain one type of gaming set (dragon chess, cards, dice, whatever you want), and a proficiency with land vehicles at the very least. I don’t really get a vehicle although i suppose you can purchase one at some point but you gain proficiency with land vehicles which is really nice to have for a party.Especially if you’re going to be traveling longer distances.
- Skill Proficiencies: Athletics, Persuasion
- Tool Proficiencies: One type of gaming set, vehicles (land)
- Languages: None
- Equipment: A uniform of your company (traveler’s clothes in quality), an insignia of your rank, a gaming set of your choice, and a pouch containing the remainder of your last wages (10 gp)
Now let’s move on to its equipment. You have the uniform of your company, insignia of your rank, a gaming set of your choice and a pouch containing 10 gold piece which puts you in line with the average. It’s pretty good stuff, the game does offer quite a few options for your mercenary band, if you’d like to go with it..they offer the chill, the silent rain and the blood axes.
Ultimately i’d probably just recommend making up your own in all fairness i find that won’t change too too much in the grander context and it will give your DM an opportunity to reflect his more creative muscles or her more creative muscles as well. Now let’s move on to its feature this one is called mercenary life and also mercenaries of the north.
Feature: Mercenary Life
You’ve full of knowledge about this d&d Mercenary life as like only someone those whoever have experienced it can. You are also able to identify the mercenary companies by their emblems and also you do know the little regarding any such company, including their names, and also reputations of its commanders and even leaders, and those whoever has hired them recently.
You can also have a chance to find out the taverns and festhalls wherever the mercenaries abide in any of their areas, but as long as you do speak the language. You can even find the mercenary work in between the adventures sufficient for maintaining a comfortable lifestyle.
I actually really like this. Not so much because of its mechanical benefits because it really doesn’t have a lot but in the way that this is an avenue you can use to pursue certain wealth generating quests or even build yourself a reputation. Who knows your party might even become a well-known band of mercenaries themselves. So opens up a whole other faction of the world that you would otherwise not have access to.
Feature: Mercenaries Of The North
There are many Mercenary 5e companies do operate up and down the sword coast and of course throughout the north. But most of them are small-scale operations which employs from a dozen to a hundred folk those whoever could offer their security services, brigands and also the hunt monsters, or else go to the war in an exchange for the gold.
Although, some of the organizations like Zhentarim, Flaming Fist, and also the nation of Mintarn can have hundreds and thousands of the members and can provide the private armies to those whoever with sufficient funds. We have explained some of the organizations which are operating in the North.
The Chill: This chill organization is the cold and also mysterious lurkwood can serves like the home of the numerous groups of goblinoids which have had banded together into a tribe known as chill. Unlike unless the most of their kind and also the chill refrains from raiding the people in north and also maintains relatively good relationships so that they capable to hire them selves out of as the warriors.
But few of the city-states which are located in the north area are willing to be field an army alongside the chill, but of course several of them are happy to be quietly pay the chill for being battle the Uthgardt, ores, trolls of the Evermoors, and also the other threats for civilization.
Silent Rain: As per this Silent Rain organization consisting the solely of elves, this silent rain is the legendary mercenary company which is operating out of the Evereska. By normally caring a little for the gold or about fame, the Silent Rain agrees only for the jobs which could either promote elven causes or involve destroying the ores, gnolls, and so like.
Actually, the Prospective employers should have to leave the written word (in the script of Elvish language) near by the Evereska and also the silent rain could send a representative if it is interested.
The Bloodaxes: This organization has been founded in the Sundabar which is nearly two hundred years ago, also these bloodaxes were originally a group of the dwarves outcast from their clans for the sake of crimes which are against to the teachings of Moradin Soulforger.
They have begun to hiring out like the mercenaries to whoever in the north would pay them. Since that particular time the mercenary company has been broadened all its membership for other races, but each and every member was an exile, criminal or the misfit of some sort looking for the fresh start and also the new family among the bold Bloodaxes.
Very good stuff and it also you can hire said mercenaries out or maybe call in favors as needed for extra support. Great stuff! Now let’s move on to some suggested characteristics here.
For Mercenary background 5e suggested characteristics you can also use the table of soldier dnd 5e background like the basis for your traits and also motivations, modifying the entries whenever it appropriate to suit your identity. Or you can follow the below mentioned tables too.
For the personality trait i went with “I can stare down a hell hound without flinching.”
|1||I'm always polite and respectful.|
|2||I'm haunted by memories of war. I can't get the images of violence out of my mind.|
|3||I've lost too many friends, and I'm slow to make new ones.|
|4||I'm full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.|
|5||I can stare down a hell hound without flinching.|
|6||I enjoy being strong and like breaking things.|
|7||I have a crude sense of humor.|
|8||I face problems head-on. A simple, direct solution is the best path to success.|
Under ideal i went with “Independence: When people follow order blindly, they embrace a kind of tyranny and this is a little bit more chaotic in nature.”
|1||Greater Good: Our lot is to lay down our lives in defense of others. (Good)|
|2||Responsibility: I do what I must and obey just authority. (Lawful)|
|3||Independence: When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)|
|4||Might: In life as in war, the stronger force wins. (Evil)|
|5||Live and Let Live: Ideals aren't worth killing over or going to war for. (Neutral)|
|6||Nation: My city, nation, or people are all that matter. (Any)|
Under bond “Someone saved my life on the battlefield. To this day, i will never leave a friend behind.” Which is really nice to see if you have a party.
|1||I would still lay down my life for the people I served with.|
|2||Someone saved my life on the battlefield. To this day, I will never leave a friend behind.|
|3||My honor is my life.|
|4||I'll never forget the crushing defeat my company suffered or the enemies who dealt it.|
|5||Those who fight beside me are those worth dying for.|
|6||I fight for those who cannot fight for themselves.|
Under flaw “I obey the law, even if the law causes misery.” Now this might not be the law of the city, town or country you’re in. But it might be your own set of mercenary laws or codes. I think that’s probably a much more likely scenario, considering a law abiding mercenary doesn’t make a whole ton of sense outright. But i did think it was an interesting option nonetheless.
|1||The monstrous enemy we faced in battle still leaves me quivering with fear.|
|2||I have little respect for anyone who is not a proven warrior.|
|3||I made a terrible mistake in battle cost many lives – and I would do anything to keep that mistake secret.|
|4||My hatred of my enemies is blind and unreasoning.|
|5||I obey the law, even if the law causes misery.|
|6||I'd rather eat my armor than admit when I'm wrong.|
Of course, your bond can be associated with a company that you already have traveled with previously, or else with some of comrades that you’ve served with. Actually, the ideal that you embrace could largely depends upon your worldview and also your motivation for fighting. Now let’s take a quick moment here and go over my personal thoughts.
Do you know about clan crafter background if not you check it now for free.
I like the potential world building and nature of the mercenary. However if you’re a mid maxer i doubt you’re going to like it too too much. Seeing as how the feature doesn’t offer a ton of mechanical benefits to it. It doesn’t even expressly say that it gets you free lodging or food only that if you decide to pursue mercenary work during your downtime, you can maintain a comfortable lifestyle which who knows may or may not be important to your character.
That being said, its mechanics are quite strong and the way that athletics and persuasion are both super useful and proficiency with land vehicles is nice. However starting equipment is kind of meh and it doesn’t offer any alternative languages in addition to what you already know. In any case it’s okay. It is nice, i think it does more in terms of the world building and potential plot hooks than it does in terms of mechanics.
That being said, let me know what you think down beneath. Be sure to mention any thoughts, questions, comments, concerns or ideas you have involving the mercenary veteran and naturally if you have any cool stories or character concepts please put them down beneath as well. It will be greatly appreciated. That being said, i hope you all have a great day and as always happy adventuring everyone.