Marine DnD 5E Background

Today we have a pretty unique one in store for us in the way that not a lot of people are going to know about it. We’re going to be talking about the marine today the reason not a lot of people are going to know about it is it as it is one of the four backgrounds that was released in the ghosts of saltmarsh adventure module and for whatever reason every metric i’ve looked at puts ghosts saltmarsh towards one of the more one of the least popular adventures. I’ve read through it one and half time i guess and i like it doesn’t really fit my particular style of dm’ing all that well but it’s not a bad module, so if you’ve any ideas on why that might be let me know in the below comment section. In any case the marines pretty cool and i have no doubt that a handful of you will see it as being pretty noteworthy. Anyway, if you haven’t checked our dnd backgrounds basic rules full list yet and you would like to then please use the link to get all the updated backgrounds.

Overview

Being the marine dnd background you had been trained for the sake of a battle on various sandy beaches and also on the rocky shores. Of course you have been launched the midnight raids from the swift ships those names evoke the terror in some of the hearts of your adversaries. Probably the water is your second home, the rain is your shelter, and also the crashing waves your battle cry.

  • Skill Proficiencies: Athletics, Survival
  • Tool Proficiencies: Vehicles (land & water)
  • Languages: None
  • Equipment: A dagger that belonged to a fallen comrade, a folded rag emblazoned with the symbol of your ship or company, a set of traveler’s clothes, and a belt pouch containing 10 gp

Basically, this dnd Marine background has two types of features. We have explained them deeply you can read them now from the below mentioned lines.

You may also like to know about waterdhavian noble 5e background.

Feature: Hardship Endured

Of course the hardship is in your past has forged you into an unstoppable living weapon. Of course this hardship is more essential to you and mainly it is at the heart of the personal philosophy or else ethos which is frequently guides your actions. You can even roll on to the below mentioned table for determining this hardship or select one which best fits your character.

D6Hardship
1You hid underwater to avoid detection by enemies and held your breath for an extremely long time. Just before you would have died, you had a revelation about your existence.
2You spent months enduring thirst, starvation, and torture at the hands of your enemy, but you never broke.
3You enabled the escape of your fellow soldiers, but at great cost to yourself. Some of your past comrades may think you're dead.
4No reasonable explanation can explain how you survived a particular battle. Every arrow and bolt missed you. You slew scores of enemies single-handedly and led your comrades to victory.
5For days, you hid in the bilge of an enemy ship, surviving on brackish water and foolhardy rats. At the right moment, you crept up to the deck and took over the ship on your own.
6You carried an injured marine for miles to avoid capture and death.

Feature: Steady

As per this feature you are able to move twice a normal amount of time (almost up to 16 hours) but each day before being subjected to an effect of the forced match (you can see this in “Travel Pace” in chapter 8 of the Player’s Handbook). So, in an addition, you can automatically find the safe route for landing the boat on the shore, provided such a route exists

Suggested Characteristics Of Marine 5E Background

All the Marines backgrounds are looked up to by an other soldiers and also respected by their superiors. Of course they are almost veteran warriors those who could seldomly lose the composure on the battlefield. The Marines those who leave the service tend to be working like the mercenaries, but of course their combat experience can also makes them excellent adventurers. Even though they are most self-reliant and also the marines tend to be operated some best in the groups, valuing the camaraderie and also the companionship of like-minded individuals.

Personality Traits

D8Personality Trait
1I speak rarely but mean every word I say.
2I laugh loudly and see the humor in stressful situations.
3I prefer to solve problems without violence, but I finish fights decisively.
4I enjoy being out in nature; poor weather never sours my mood.
5I am dependable.
6I am always working on some project or other.
7I become cantankerous and quiet in the rain.
8When the sea is within my sight, my mood is jovial and optimistic.

Ideal

D6Ideal
1Teamwork: Success depends on cooperation and communication. (Good)
2Code: The marines' code provides a solution for every problem, and following it is imperative. (Lawful)
3Embracing: Life is messy. Throwing yourself into the worst of it is necessary to get the job done. (Chaotic)
4Might: The strong train so that they might rule those who are weak. (Evil)
5Bravery: To act when others quake in fear- this is the essence of the warrior. (Any)
6Perseverance: No injury or obstacle can turn me from my goal. (Any)

Bond

D6Bond
1I face danger and evil to offset an unredeemable act in my past.
2I. Will. Finish. The. Job.
3I must set an example of hope for those who have given up.
4I'm searching for a fellow marine captured by an elusive enemy.
5Fear leads to tyranny, and both must be eradicated.
6My commander betrayed my unit, and I will have revenge.

Flaw

D6Flaw
1I grow combative and unpredictable when I drink.
2I find civilian life difficult and struggle to say the right thing in social situations.
3My intensity can drive others away.
4I hold grudges and have difficulty forgiving others.
5I become irrational when innocent people are hurt.
6I sometimes stay up all night listening to the ghosts of my fallen enemies.

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