Hello adventurers! Welcome to my spellbook and thank you so much for checking out the 32nd episode in our background series. Today we’re going to be going over one of the more interesting backgrounds, at least in its relation to its feature. We’re going to be talking about the d&d 5e knight background.
This is one of the more og backgrounds. Just for dnd in general, knights have always kind of been a central theme to the stories and in the fantasy genre that’s also been the case so, their popularity is likely not to waver anytime soon.
And it is found in the good old players handbook which of course makes sense for the reasons i brought up earlier and this particular background is actually a headache for a couple DM’s, i still talk with to this day and i will and know why that is in a little bit here.
That being said before we move on to its description i do want to say if this is the first time visit to our website if you’d like to check out all of the backgrounds in dnd 5e please check out the dnd 5e phb backgrounds.
There’s over 85 of them in the game as of today and they’re likely only going to add more and a lot of them are just in unique adventure path books. So might be worth checking out. Now let’s take a look at the knight’s description here.
You understand wealth, power and privilege. You carry a noble title, and your family owns land, collect taxes, and wields significant political influence. You might be a pampered aristocrat unfamiliar with work or discomfort, a former merchant just elevated to the nobility, or a disinherited scoundrel with a disproportionate sense of entitlement.
Or you could be an honest, hard-working landowner who cares deeply about the people who live and work on your land, keenly aware of your responsibility to them.
Now, if you can not tell already based on the above description, a lot of the headaches from this particular dnd background, stem from a lot of headaches that stem from the folk heroes background only they are increased like 50,000 fold. The issue is that party members who take particular background they feel as though and to be fair the game allows this. But they usually make it.
So they’ve already accomplished some pretty goddamn lunacres feats. Even a level so put this in perspective, what would happen at adventurers league a lot is you’d have these level one characters that were already in charge of towns or villages they are already getting tax revenue there he had access to all this stuff that most party members wouldn’t and they’d basically provide like a base of operation and it’d get really crazy really damn quick.
And i’ve had a couple DMs try and combat this in different ways. For example they’d make them like the sun of nobility and then like the next in line and then you’d have like these weird plot threads where they’d kill their own parent to gain titles. it just got really messy, really soon there are of course ways around it.
A lot of the dms who follow my dming style of kind of just adapting the campaign to fit individual characters as opposed to making characters adapt to fit your campaign. I just have like and what i used to do was i just have like raiding parties just like gunned down these towns and villages if they weren’t adequately protected.
To be fair, if they were funneling all of their tax revenue towards the players and their group as opposed to like actual maintenance on the village. I just have people straight up leave or start like rebellion stuff like that. Like i’d give them their wish, you know like fine you’re a level one lord.
Now have fun dealing with 15 peasants as they all try and attack you at once and just through law of action economy, it would at the very least be quite a challenge and then i’d be like okay well now you’re stuck with all these orphans who just watched you kill their parents.
So how are you gonna deal with this in a diplomatic way. There’s a lot you can do that just make this more of a headache than it’s worth, i wouldn’t recommend going to trigger happy with that stuff. But if you feel as though the party is exploiting this there are ways around it. Even with the folk hero background, there are a ton of ways around it. Now let’s look at the mechanics here.
Under skill proficiencies you gain history and persuasion. Which are pretty useful, history is kind of hit or miss but persuasion is always a good one to see. Under tool proficiencies you’ll gain a gaming set of your choice. Most people tend towards dragon chess kind of just fits with the whole nobility thing.