Azorius Functionary Background 5E

Hello d&d players and dungeon masters ! Thank you for supporting our background series, we’re gonna be jamming them out pretty quick here. So if you’ve missed a couple just click on list of character backgrounds 5e you will be redirected to the official page. Now let’s talk about the Azorius Functionary Background 5E. It is found in the guildmasters’ guide to ravnica. Now these backgrounds had a little bit of backlash when they were released and i’ll get into why that is right away here although it is pretty apparent for the record, if you don’t want to allow them in your game totally understandable as a dungeon master that is your call to make and if you’re a player and you really want these just run a past your DM at a session zero beforehand because there’s some interesting exploits you can do with a couple of these. Let’s take a look at its description now.

Description

As per this dnd background all types of the brutes are almost at the gate, so chaos is looming, and here the only thing that is standing in the way of disaster is one of the foundations of law and order-as embodied in an Azorius Senate.

Of course, mainly you’re a proud member of the Azorius guild, which is both enacts and also enforces the laws which make Ravnican society function smoothly and safely too.

Proficiencies + Equipment
  • Skill Proficiencies: Insight, Intimidation
  • Languages: Two of your choice
  • Equipment: An Azorius insignia, a scroll containing the text of a law important to you, a bottle of blue ink, a pen, a set of fine clothes, and a belt pouch containing 10 gp (Azorius-minted 1-zino coins)

Feature: Legal Authority

Of course, being usage of this feature, you have an authority in order to enforce the laws of Ravnica, and even that status shall inspire the certain amount of respect and also even fear in populace. However the people mind their manners in your presence and also they avoid drawing your attention; they do assume you have a right to be wherever you almost are. Of course showing your Azorius insignia shall be get you into an audience with anyone of you want to talk to (even though it might be cause more problems than it solves when you’re dealing with some incorrigible lawbreakers). However, if you do abuse this privilege, though, you could get in into serious trouble with your superiors and also even to be stripped of your position.

Azorius Guild Spells

Prerequisite: Spellcasting or Pact Magic class feature

For the sake of you, the dnd 5e spells on this Azorius Guild Spells table are added to the spell list of your spellcasting class. (Suppose, if you are a multiclass character with multiple spell lists, these spells are added to all of them.)

Spell LevelSpells
CantripFriends, message
1stcommand, ensnaring strike
2ndarcane lock, calm emotions, hold person
3rdclairvoyance, counterspell
4thcompulsion, divination
5thdominate person

Here your magic thoroughly takes a form of blue or golden runes floating and even glowing in the air in the form of circular patterns or even of shimmering azure barriers of the magical energy. However, if you cast ensnaring strike, for an instance, the vines has been created by the spell that might appear like the rune- inscribed glowing bands which wraps around the target and hold it in place.

Suggested Characteristics

The particular members of the Azorius Senate tend toward a demeanor of the cold dignity and also a pragmatic, orderly nature. Which is stepped into the law as they are and also their ideals and priorities revolve around the legal issues.

Personality Trait

d8Personality Trait
1I try never to let my judgment become clouded by emotion.
2I have infinite patience with the dolts and boors I'm forced to deal with every day.
3When I give an order, I expect it to be obeyed.
4I just want things the way I like them: neat, orderly, and clean.
5No wrongdoing can escape my watchful gaze.
6I always say exactly what I mean, no matter how many words it takes to communicate the particular nuance I am attempting to convey.
7I'm very literal and don't appreciate metaphor or sarcasm.
8I never change my mind once it's made up.

Ideal

d6Ideal
1Guild: My guild is all that really matters. (Any)
2Order: The law is meant to ensure that the gears of society turn smoothly and quietly. (Lawful)
3Peace: The ultimate object of the law is to remove violence from society. (Good)
4Compliance: Coercion is a fine way of ensuring that the laws are obeyed. (Lawful)
5Legislation: The law embodies excellence in its precision and detail. (Lawful)
6Punishment: A public display of consequences is an excellent deterrent for other criminals. (Evil)

Bond

d6Bond
1I am beholden to an Azorius arrester who captured the criminal who killed my parents, saving me from the same fate.
2I hope one day to write the laws, not just enforce them.
3I tried and failed to prevent a murder, and I have sworn to find and arrest the perpetrator.
4I successfully prevented a murder, and the would-be perpetrator wants me dead.
5One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
6I've modeled my career after a highly respected lawmage or arrester, but I fear that my role model might be involved in something illegal.

Flaw

d6Flaw
1I'm unable to distinguish between the letter and the spirit of the law.
2I seem like a harsh judge to others, but I judge myself most harshly of all.
3I have a secret, illegal vice.
4I was traumatized by witnessing a crime as a child.
5I'm incapable of deception.
6I wish I had joined the Boros, but I fear they'd never accept me.

Contacts

As per the contacts the Azorius Senate is a sprawling bureaucracy, and even the people within a variety of different positions throughout the guild able to pull strings to make things happen. Just because of the guild’s role in order to making of the laws and enforcing laws for the entire city. Anyway, your place in the Azorius shall easily bring you into the contact with the members of other guilds, for good or ill.

You have to roll twice upon the Azorius Contacts table (for an ally and a rival) and it once upon the Non-Azorius Contacts table.

Azorius Contacts
d8Contact
1As a teenager, I was a page for a prominent judge.
2One of my childhood friends is now a precognitive mage in service of the guild.
3I joined the Azorius hoping to impress an arrester whom I admire.
4My former mentor is now a warden at Udzec, the new Azorius prison.
5I was second best at everything in my legal training, and now I work with the person who was always just a little bit better.
6A good friend was promoted into work they can't tell me about.
7I know a homunculus in the halls of New Prahv who can get things done behind the scenes.
8I was once summoned to the presence of Supreme Judge Isperia, the guildmaster of the Azorius, who complimented me on my work.
Non-Azorius Contacts
d10Contact
1Roll an additional Azorius contact; you can decide if the contact is an ally or a rival.
2The person who recruited me into the Azorius left and joined the Boros.
3I have a friendship with a Dimir agent who sometimes funnels me secrets about Azorius activities.
4A Golgari spore druid would love to see me slip up and break the law.
5A lesser Gruul chieftain seems to think I could be useful.
6The black sheep of my family is putting their maniacal genius to use in the Izzet.
7I'm friends with an Orzhov advokist; we compare notes on different forms of law magic.
8I was ridiculed once in a Rakdos performance; the performer was impressed with my good humor about it and now does me occasional favors.
9I have a fanatical Selesnya cousin who keeps trying to recruit me and everyone else in the family.
10While growing up, I was bullied by a brat who's now a hybrid in the Simic Combine.

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