DnD 5E Backgrounds Official List

dnd backgrounds

Would you like to express your character’s dnd 5e backstory ? then make sure to have one of the good dnd backgrounds! Yes! absolutely all the d&d 5e character background are small but they are playing more important part of each of your players character. They usually provide a way in order to express your character’s backstory ideas via mechanical means, primarily through skill, language, and tool proficiencies, starting equipment, and also roleplaying features. So what do we do from this article means we provide a guidance on how to select your character’s background for optimizing your build.

dnd 5e background guide:  Selection of d&d backgrounds could provide you with an important story cues all about your character’s identity. Every story has its own beginning. So, usually your character’s background shall reveal where you have come from, how you had become an adventurer, and of course all about your place in the world. Al though your fighter class may be a courageous knight or a grizzled soldier. Your wizard class capable of having a sage or an artisan. Also your rogue class may be gotten by as a guild thief or else commanded audiences as a jester.

DnD 5E Backgrounds Official List

What are the backgrounds for dnd? it’s time to declare all aspects about the dnd 5e backgrounds official list. Actually, in the below mentioned 5e backgrounds chart we have mentioned all types of official backgrounds in dnd 5e along with their i) Name, ii) Source, iii) Skills, iv), Languages, v) Tools.

dnd 5e backgrounds official list

We mentioned each and every background, and provided the links to access them. So once check them and get your background for your character.

NameSourcePageSkillsLanguagesTools
AcolytePHB127Insight (WIS), Religion (INT)Any x2None
AnthropologistToA191Insight (WIS), Religion (INT)Any x2None
AthleteAcrobatics, Athletics 1 of your choiceVehicles (Land)
ArchaeologistToA192History (INT), Survival (WIS)Any x1Choose 1: cartographer's tools, navigator's tools
Azorius functionaryGGRInsight, IntimidationTwo of your choice
Black Fist Double AgentCoS (AL)2Deception (CHA), Insight (WIS)NoneDisguise kit, and choose 1: artisan's tools x1, gaming set x1
Boros LegionnaireGGRAthletics (STR), Intimidation (CHA)Choose 1: Celestial, Draconic, Goblin, MinotaurNone
Celebrity Adventurer's ScionPerception, Performance2 of your choiceDisguise kit
Caravan SpecialistEE (AL)2Animal handling (WIS), Survival (WIS)Any x1Vehicles (land)
CharlatanPHB128Deception (CHA), Sleight of Hand (DEX)NoneDisguise kit, forgery kit
City WatchSCAG145Athletics (STR), Insight (WIS)Any x2None
Clan CrafterSCAG145History (INT), Insight (WIS)Any x1Artisan's tools x1
Cloistered ScholarSCAG146History (INT), and choose 1: Arcana (INT), Nature (INT), Religion (INT)Any x2None
Cormanthor RefugeeOotA (AL)5Nature (INT), Survival (WIS)ElvishArtisan's tools x1
CourtierSCAG146Insight (WIS), Persuasion (CHA)Any x2None
CriminalPHB129Deception (CHA), Stealth (DEX)NoneGaming set x1, thieves' tools
DissenterPS:A11Special (See page)Special (See page)Special (See page)
Dimir OperativeGGRDeception (CHA), Stealth (DEX)Any x1None
Dragon CasualtyCoS (AL)3Intimidation (CHA), Survival (WIS)DraconicSpecial (see page)
Earthspur MinerEE (AL)3Athletics (STR), Survival (WIS)Dwarvish, UndercommonNone
FisherHistory, Survival1 of your choiceNone
Failed MerchantInvestigation, Persuasion1 of your choiceOne type of artisan's tools
FacelessDeception, Intimidation1 of your choiceDisguise kit
EntertainerPHB130Acrobatics (DEX), Performance (CHA)NoneDisguise kit, musical instrument x1
Faction AgentSCAG147Insight (WIS), and choose 1: special (see page)Any x2None
Far TravelerSCAG148Insight (WIS), Perception (WIS)Any x1Choose 1: musical instrument x1, gaming set x1
Folk HeroPHB131Animal Handling (WIS), Survival (WIS)NoneArtisan's tools x1, vehicles (land)
Gate UrchinOotA (AL)6Deception (CHA), Sleight of Hand (DEX)NoneMusical instrument x1, thieves' tools
GladiatorPHB130Acrobatics (DEX), performance (CHA)NoneDisguise kit, unusual weapon x1
Gladiator ArenaAny x1
Golgari AgentGGR130Nature (INT), Survival (WIS)Choose 1: Elvish, Giant, Kraul.None
Gruul AnarchGGRAnimal Handling (WIS), Athletics (STR)Choose 1: Draconic, Giant,Goblin , SylvanNone
GamblerDeception, Insight1 of your choiceOne gaming set
Guild MerchantPHB132Insight (WIS), persuasion (CHA)Any x1Navigator's tools
Guild ArtisanPHB132Insight (WIS), Persuasion (CHA)Any x1Artisan's tools x1
HarborfolkEE (AL)4Athletics (STR), Sleight of Hand (DEX)NoneGaming set x1, vehicles (water)
Haunted OneCoS209Choose 2: Arcana (INT), Investigation (INT), Religion (INT), Survival (WIS)Exotic x 1None
HermitPHB134Medicine (WIS), Religion (INT)Any x1Herbalism kit
Hillsfar MerchantOotA (AL)7Insight (WIS), Persuasion (CHA)NoneVehicles (land), vehicles (water)
SpyDeception, StealthNoneOne type of gaming set, thieves' tools
SmugglerAthletics, DeceptionNoneVehicles (water)
Hillsfar SmugglerOotA (AL)8Perception (WIS), Stealth (DEX)Any x1Forgery kit
House AgentWGEInvestigation (INT), Persuasion (CHA)NoneSpecial (see page)
InheritorSCAG150Survival (WIS), and choose 1: Arcana (INT), History (INT), Religion (INT)NoneGaming set x1, musical instrument x1
InitiatePS:A8Athletics (STR), Intimidation (CHA)NoneGaming set x1, vehicles (land)
InvestigatorInsight, Investigation2 of your choiceNone
InquisitorPS:In12Investigation (INT), Religion (INT)NoneArtisan's tools x1, thieves' tools
Iron Route BanditCoS (AL)5Animal Handling (WIS), Stealth (DEX)NoneGaming set x1, vehicles (land)
Izzet EngineerGGRArcana (INT), lnvestigation (INT)Choose 1: Draconic,Goblin , VedalkenArtisan's tools x1
MarineAthletics, SurvivalNoneVehicles (water, land)
KnightPHB135History (INT), persuasion (CHA)Any x1Gaming set x1
Knight of the OrderSCAG151Persuasion (CHA), and choose 1: special (see page)Any x1Choose 1: gaming set x1, musical instrument x1
Mercenary VeteranSCAG152Athletics (STR), Persuasion (CHA)NoneGaming set x1, vehicles (land)
Mulmaster AristocratEE (AL)5Deception (CHA), Performance (CHA)NoneArtisan's tools x1, musical instrument x1
NoblePHB135History (INT), Persuasion (CHA)Any x1Gaming set x1
Orzhov RepresentativeGGRIntimidation (CHA), Religion (INT)Any x2None
OutlanderPHB136Athletics (STR), Survival (WIS)Any x1Musical instrument x1
Phlan InsurgentCoS (AL)6Stealth (DEX), Survival (WIS)NoneArtisan's tools x1, vehicles (land)
PlaintiffMedicine, Persuasion1 of your choiceOne type of artisan's tools
PiratePHB139Athletics (STR), perception (WIS)NoneNavigator's tools, vehicles (water)
Phlan RefugeeEE (AL)6Athletics (STR), Insight (WIS)Any x1Artisan's tools x1
Rival InternHistory, Investigation1 of your choiceOne type of artisan's tools
Rakdos CultistGGRAcrobatics (DEX), Performance (CHA)Choose 1: Abyssal, GiantMusical instrument x1
SagePHB137Arcana (INT), History (INT)Any x2None
SailorPHB139Athletics (STR), Perception (WIS)NoneNavigator's tools, vehicles (water)
Secret IdentityOotA (AL)9Deception (CHA), Stealth (DEX)NoneDisguise kit, forgery kit
Selesnya InitiateGGRNature (INT), Persuasion (CHA)Choose 1: Elvish, Loxodon, SylvanChoose 1: artisan's tools x1, musical instrument x1
Shade FanaticOotA (AL)10Deception (CHA), Intimidation (CHA)NethereseForgery kit
ShipwrightHistory, PerceptionNoneCarpenter's tools, Vehicles (water)
Simic ScientistGGRArcana (INT), Medicine (WIS)Any x2None
SoldierPHB140Athletics (STR), Intimidation (CHA)NoneGaming set x1, vehicles (land)
Stojanow PrisonerCoS (AL)8Deception (CHA), Perception (WIS)NoneGaming set x1, thieves' tools
Ticklebelly NomadCoS (AL)9Animal handling (WIS), Nature (INT)GiantHerbalism kit
Trade SheriffOotA (AL)11Investigation (INT), Persuasion (CHA)ElvishThieves' tools
Urban Bounty HunterSCAG153Choose 2: Deception (CHA), Insight (WIS), Persuasion (CHA), Stealth (DEX)NoneChoose 2: gaming set x1, musical instrument x1, thieves' tools
UrchinPHB141Sleight of Hand (DEX), Stealth (DEX)NoneDisguise kit, thieves' tools
Uthgardt Tribe MemberSCAG153Athletics (STR), Survival (WIS)Any x1Choose 1: artisan's tools x1, musical instrument x1
VizierPS:A10History (INT), Religion (INT)NoneArtisan's tools x1, musical instrument x1
Waterdhavian NobleSCAG154History (INT), Persuasion (CHA)Any x1Choose 1: gaming set x1, musical instrument x1
DnD 5E Background Questions:

Here some of the main questions to ask about your background such as;

  1. what was changed ?
  2. why had you been stopped doing whatever your background describes and start adventuring?
  3. From where have you got this money for purchasing your starting gear? or, even if you come from one of the wealthiest background.
  4. Why haven’t you had more money?
  5. How had you learn the skills of your class?
  6. What sets you away from an ordinary people who share your background?
Background Languages DnD 5E

Some of the dnd 5e backgrounds are permitted their characters for learning some additional background languages in dnd 5e beyond those given by race.

Standard Languages
LanguageTypical SpeakersScript
CommonHumansCommon
DwarvishDwarvesDwarvish
ElvishElvesElvish
GiantOgres, GiantsDwarvish
GnomishGnomesDwarvish
GoblinGoblinoidsDwarvish
HalflingHalflingsCommon
OrcOrcsDwarvish
Exotic Languages
LanguageTypical SpeakersScript
AbyssalDemonsInfernal
CelestialCelestialsCelestial
DraconicDragons, dragonbornDraconic
Deep SpeechAboleths, cloakers-
InfernalDevilsInfernal
PrimordialElementalsDwarvish
SylvanFey creaturesElvish
UndercommonUnderworld tradersElvish

Check out all dnd 5e official races

DnD 5E Background Proficiencies

Each and every dnd backgrounds from the above list 5e provides a character proficiency in the form of two skills. All the skills have been clearly described in chapter 7 of PHB (player’s handbook).

In an addition, most of the backgrounds give a character proficiency with one or even some more additional tools. You can check in chapter 5 of PHB all about the tools and tool proficiencies.

Suppose, if the character would gain a same proficiency from two different sources, at that time the player can select a different proficiency of the same kind (skill or tool) instead.

DnD 5E Background Equipment

Each of your dnd backgrounds 5e shall provide a package of starting equipment. But if you do use an optional rule from chapter 5 for spending coin on gear and you are not eligible to receive starting equipment from your background.

Suggested Characteristics

Usually, any background from d&d 5e player’s handbook  consists different suggested personal characteristics which are based upon your background. So that, you can take characteristics, roll dice in order to determine them randomly, or else utilize different suggestions as inspiration for characteristics of your own creation.

For any description of Personality Traits, Ideals, Bonds, and Flaws then see the above dnd 5e background list from there you can see all the details and those are collected from the page number 123-124 of player’s handbook by Wizards of the Coast.

our website visitors also read gambler background dnd 5e

DnD 5E Make Your Own Background

By using official dnd 5e background generator there is a chance to make your own background and also you can customize that as you would like to have. To make it possible you can read and follow the below procedure.

  • In some cases you may need to tweak a background for any of its features after that it shall be fit your campaign or character setting in a better way .
  • In order to customize it (background), you could replace a feature with any other one, you can also select any two available skills and even from the sample background you have an option to select a total of two tool proficiencies or languages.
  • As per the PHB 5th chapter description you either spend coins on gear or you can use an equipment package from your background that you already have.
  • In the final step you need to choose two personality traits, one bond, one ideal and one flaw. (Advice: You don’t have chance to take an equipment package suggested for your class, this happens when only If you spend coins)
  • Surely, you have to have some work experience with your DM (Dungeon Master) for creating  one when you are unable of finding a creature which would match your interesting background. For more details please do check out Custom background 5e ideas.

You can also read the best d&d background languages

Three Steps Method To Select Background

We’ve gathered three steps method and this method will help you to chose any of your favorite dnd 5e background, so once check the procedure to be a better warrior in your role playing game.

The three methods are 1) Theme; 2) Mechanics; 3) Background Features…. so let’s go into deep on these methods.

1. Theme:

  • Most of the time you might’ve observed that, many 5e backgrounds actually have the habit to speak with a specified environment.
  • But some backgrounds in dnd like the urchin or criminal have habit to speak with the urban setting usually.
  • Most of the time, the outlander clearly mean to be out of the wilderness.
  • Even some other legal backgrounds such as Acolytes, sages, and guild artisans do have habit to speak with those whoever cloistered away in the temples, libraries and even the workshops too.

We mentioned some of the common themes for most famous backgrounds. You need to follow the below mentioned points while you chose the theme for your favorite background.

Academic: Acolyte, Anthropologist, Archaeologist, Sage

Shady Past: Criminal, Charlatan, Pirate, Spy

Martial/Military: Soldier, City Watch, Knight

Situational: Noble, Outlander, dnd backgrounds Urchin, Far Traveler, Uthgardt Tribe Member

Vocational: Guild Artisan, Entertainer, Sailor

So make sure your d&d 5e backgrounds are listed below or not. If listed follow the specified theme or else simply follow the above steps.

2. Mechanics:

  • You can observe in above dnd backgrounds list that most of the backgrounds has two skills, tool sets and also particular languages for your chosen character race or class whichever you chose a different one to replace it.
  • All kinds of 5e races as per you’ve chosen would provide set of benefits or a limited choice.
  • Most of the player’s does not know only few knows that the classes do provide a different way for selecting and receiving the skills and also the tool proficiencies too.
  • Here, we have some duplicate backgrounds proficiencies and they are the only time, which all types of skills and also the tool proficiencies for opening up as the characters options.

3. Background Features:

  • Every background in dnd has their own personal features.
  • Every feature do offer a small in the game’s benefit.
  • For getting interacted with the NPC’s, it mainly requires a player.
  • With these features the character gets more opportunities for an adventure and also for the role-playing game.
What 5e Books Have Backgrounds

We mentioned all the eligible sourcebooks containing backgrounds. The source books below mentioned are BR means = Basic Rules; PHB means= Player’s Handbook and AL Player’s Guide v10.3, 

  • Acolyte (BR, PHB)
  • Charlatan (PHB)
  • Criminal (BR, PHB)
  • Criminal Variant: Spy (BR, PHB)
  • Entertainer (PHB)
  • Entertainer Variant: Gladiator (PHB)
  • Folk Hero (BR, PHB)
  • Guild Artisan (PHB)
  • Guild Artisan Variant: Guild Merchant (PHB)
  • Hermit (PHB)
  • Noble (BR, PHB)
  • Noble Variant: Knight (PHB)
  • Outlander (PHB)
  • Safe Haven (ALPG v10.3)1
  • Sage (BR, PHB)
  • Sailor (PHB)
  • Sailor Variant: Pirate (PHB)
  • Soldier (BR, PHB)
  • Urchin (PHB)

The D&D Adventurer’s League do support for customizing a background, as per PHB rules for doing so. However while it is allowing for a custom selection of skill proficiency and the tool/language proficiency, still you’re restricted to equipment packages and background features as published.

DnD 5E New Backgrounds

There some new backgrounds are released in dnd 5e. Here we are going to mention all of them you can check them now.

1) Dead

You already died and then came back. This one experience has changed you and defines who you are today. Some of specifics of your death total are up to you only, but below mentioned questions and the suggestions shall help you for determining your odd personal history.

DnD 5e Dead Background Questions:

  1. How did you die?
  2. It probably wasn’t of old age. Spells like Raise Dead can bring back those who die before old age takes them, but after dying of old age there is almost no magic which can bring a person back to life.
  3. Was it combat? An accident? A disease?
  4. How long were you dead?
  5. Spells like True Resurrection allow a character to return from death after as many as 200 years. How has the world changed politically, technologically, and culturally since your death? (note: check out our spells dnd 5e page)
  6. What remains of your family, friends, and personal life?
  7. What was your life after death like?
  8. Did you spend time in the glory of eternal battle is Ysgard?
  9. Were you enjoying the paradise of Elysium?
  10. Were you being tortured in the Nine Hells or Abyss?
  11. Do you remember nothing from that time?
  12. Maybe you didn’t completely pass on, but lived life as an undead, such as a ghost or vampire. Why did you become such a being?
  13. What acts did you commit that you now regret?
  14. Who still thinks of you as a monster? also check d&d 5e monsters
  15. Finally someone brought you back. Who was it, and why?
  16. Maybe it was to face an old enemy. Maybe it was a loved one who searched for a long time and sacrificed much to revive you. Maybe you were brought back for a secret only you knew.
  17. How did this person bring you back?
  18. Was it straightforward magic?
  19. What about a spell like reincarnate, which could bring your spirit back in the body of a different humanoid race? Or maybe it was some other magic that has a more sinister secret.

Skill Proficiencies: History, Intimidation

Languages: Any Two of your choice

Equipment: 50 feet of a rope and a bit of dirt from your grave in the sacred vial, a set of common clothes, two rare coins with which you were buried, and a belt pouch with 5gp .

Feature: Spirit Talk

You have a chance to connect with some of the souls of a dead you must be thankful to the long time you spent dead. Of course you might have spent a day of downtime which is communicating with the souls for learning a piece of information by asking a question. The quality and also the specifics of an information that you get is up to the DM.

Suggested Characteristics

You already have experienced something about few living people have yet to go through. However you might have been a type those who were embraces the second chance and love their life. relishing each and every opportunity and also letting nothing stand in your own way.  Or else you might have been quiet and brooding, thinking about the revenge that you seek for your death or else missing the planar heaven you left behind. However the people who had died frequently live in one of these extremes, experiencing their life to the fullest or even becoming fixated on a single goal which gives their new life meaning.

Personality Trait

d8Personality Trait
1When faced with a new experience the word "no" isn't in my vocabulary.
2I always have the loudest laugh in the room.
3When I want something, I'm direct and simple in my request.
4The story of my demise, like all my stories, is greatly exaggerated.
5Those who ask me about my death quickly learn to never ask again.
6I treat most people like they're idiots. They don't know what I know.
7If I don't want to do something, I simply don't do it.
8I don't excite easily.

Ideal

d6Ideal
1Freedom. Life is short so live how you want. (Chaotic)
2Despair. Nothing in life is worth celebrating and death is the destination we all deserve. (Evil)
3Vengeance. I will find and punish what killed me. (Neutral)
4Charity. I want to prevent others from dying before their time. (Good)
5Mercy. I was given a second chance and others should get the same opportunity. (Good)
6Labor. Life is short, and so I must keep working to make my mark. (Lawful)

Bond

d6Bond
1I have a great fear of that which killed me.
2The scars of my death wound are still on my body.
3My vengeance is more important than any other task.
4I never wish to return to my gravesite.
5I wish to bring back another who died by my side.
6Any mention of my hometown reminds me of my first life.

Flaw

d6Flaw
1Death isn't a big deal to me. I've died and come back. People should stop whining.
2I don't listen to protests before I do something reckless.
3I'd rather be mad than solve a problem making me angry.
4I would rather cheat, lie, and steal than be honest because none of this matters.
5Everything was better when I was dead.
6I'm believe that I am better than everyone who hasn't died and come back from the dead.
2) Heretic

You always believe in the doctrine outlawed by your faith, taught to you in a secret by the help of other heretics. Probably, your superiors are excommunicated you from your temple, or else they are forbidden dogma given answers to questions that you never ever sought. Of course whatever your origin is, you’re now shunned by a faithful, or worse, hunted.

Skill Proficiencies: Deception, Religion

Languages: Two of your choice

Equipment: A holy symbol (subtly modified to represent your own heretical belief), a prayer book or prayer wheel, vestments, a bottle of invisible ink, a quill, a set of common clothes, and a pouch containing 10gp.

Heretical Belief

There are hundreds of outlawed sects exist throughout the Extended Realms. You can select a belief which defines you like a heretic, you have to roll on the below mentioned table, or else let your imagination run free and create your own.

d8Belief
1Dark Moon: A doctrine that ascribes Selûne and Shar as two aspects of the same deity.
2Fatemakers: Tymorans who believe mortals can influence and control luck.
3Threefold God: A belief that Tyr, Helm and Torm are all the same god.
4Forsaken One: A conspiracy that Savras and Leira conceived and abandoned a god child.
5Three-Faced Sun: The sun is a tripartite deity, with divine aspects of dawn, noon and dusk.
6Shared Suffering: Flagellant Ilmatari who say all mortals must share their god’s suffering.
7Entropy: Belief that dying gods sent a divine sphere of annihilation that travel from world to world, eliminating all life in its wake.
8Harlot’s Coin: Belief that Waukeen sold her divinity to Graz’zt and he receives her prayers.
Feature: Heretical Contacts

You already knew that where to find the heretics within a settlements wherever your belief is represented. But if none of the heretics are present, then you can indoctrinate weak-willed souls if you do spend a day of preaching. Of course wherever the heretics are present, at that situation you always have a chance to find a perfect place to hide, to rest and to recuperate. Whenever you needed, they are ready to help you to escape the settlement on a cart or through a secret tunnel.

Suggested Characteristics

All the heretics shall be survived by living on a run, or else by blending into a ranks of greater believes. They are tend to be suspicious folk with their zealous ideals and unshakable convictions. Probably this sometimes manifests like a sense of superiority over the “unenlightened”.

Personality Trait

d8Personality Trait
1I think I’m right even when I’m wrong.
2I pity those who deny the heresy.
3I always scope out the closest exits and position myself near them.
4Those who refute my beliefs are damned and aren't worth saving.
5I’m sure my god has chosen me for a greater destiny.
6I’m a natural orator, but once I start talking it’s difficult for me to stop.
7I’m always looking over my shoulder and the slightest things startle me.
8I believe the end of the world is nigh.

Ideal

d6ideal
1Guidance: I must teach others my forbidden doctrine. (Neutral)
2Caution: It’s always better to be safe than sorry. (Any)
3Knowledge: If this conspiracy is true, what else are we being lied to about? (Neutral)
4Insurrection: My old faith is corrupt and must be brought down by the new order. (Chaotic)
5Honesty: I’ve been lied to enough, so now I’m sworn to always tell the truth. (Lawful)
6Self-Knowledge: Those who seek the truth become wise beyond their years. (Good)

Bond

d6Bond
1The heretics who educated me were burned at the stake. I won’t let that happen to me.
2Belief in my old faith still nags at me. Have I chosen the right path?
3I used to be friends with the cleric who’s now hunting me.
4I carry a heretical treatise on my person. It mustn’t be found!
5I protect the faithless so they can know enlightenment.
6One of my underworld contacts reports my movements to the superiors of my old temple.

Flaw

d6Flaw
1I’m suspicious of strangers, as they may be bounty hunters sent to arrest me.
2I sneer at those whom I deem unworthy of my time.
3I’m deeply superstitious, and have many rituals to avoid bad luck.
4I tend to misjudge the devotion of others.
5I’m obsessed with my studies, often to the detriment of other concerns.
6I’m deeply mistrustful of temple hierarchies.
3) Legendary Lineage

As per this new background you have the heroes in your family background and of course the story of your ancestors is far and wide to be known. Probably your parents were the most famous in adventuring duo, or else a grandparent hunted and even killed great evils. Might be your heroic bloodline has most number of  heroes within it going back as far as any are able to remember. Of course whatever the case it may be, some of the deeds of those who had come before you are great and also the public’s expectation of your accomplishments are even much greater. The weight of your family name shall be affect all you do.

Skill Proficiencies: Athletics, History.

Tool Proficiencies: Vehicles (land).

Languages: One of your choice.

Equipment: A set of traveler’s clothes, a wood figure made in the likeness of an ancestor, a signet ring, a gaming set in which you are proficient, and a belt pouch containing 15gp.

Feature: Good Reputation

Your family name is known, since then you could reap many benefits by flying a flag of your heritage. Of course the people in different positions of power and also privilege are interested to take a meeting with you and also grant you all the favors. The Dungeon Master (DM) decides an extent and even effect of these favors, however they should not involve lavish gifts or else great personal risk to the granter.

Suggested Characteristics

You’ve been lived an unusual life than those less famous than you, and perhaps do not know yourself as well as you must be aware of. From your birth, you were told that you’re special and also destined for greatness, which is an idea that you might be eager of to prove or disprove. Of course you’re used to being an under pressure and also to the folks talking about you both to your face and behind of your back too.

Al though as of you are started your adventuring career you have a specific chance to make. Most of the people of a heroic lineage those who adventure either embrace a family name or else try for getting out there and make their special personal way.  Here the result, however, is the same – a determined hero is trying to visit the world that they are something more just a lucky kid with the correct parents.

Personality Trait

d8Personality Trait
1I am polite and humble to all who fawn over me.
2I'm sure you've heard of the great heroes of my family, but let me tell you anyway.
3I am quiet in public and don't enjoy being noticed.
4I boast about how I will put my ancestors’ deeds to shame.
5I am attracted to people who don't fawn over me right away.
6I often find reasons to excuse myself from large groups of people who love me for my name.
7I am able to fake smile for anyone, even if I hate that person.
8I always ask for people to give me free stuff because I can.

Ideal

d6Ideal
1Family: I intend to uphold my family name. (Lawful)
2Superiority: I was born better than everyone and so I deserve better than everyone. (Evil)
3Individuality: I am not my family's name and will make my own legend. (Chaotic)
4Leadership: I feel a call beyond my heritage to protect the people who look to me. (Good)
5Aspiration: I want to make the people who believe in me proud. (Neutral)
6Generosity: I was lucky to be born into this family and I will give back to those less fortunate. (Good)

Bond

d6Bond
1I wield the same weapon my ancestor used.
2No one knows the real me like my childhood best friend.
3A parent won't respect me until I make good on the family name.
4I would do anything to protect the town where I grew up.
5I have my eye on a quiet cottage to which I plan to retire.
6I feel like the only person who really gets me is my dog.

Flaw

d6Flaw
1I can only handle so much fawning before I explode in anger.
2If not praised constantly, I doubt myself.
3If you speak ill of my ancestors, I will punch you in the face.
4I prefer to have someone else fix my personal problems.
5I put down others to boost my own confidence.
6If something is fashionable, I will avoid it at all costs.
4) Retired Adventurer

This is a new background, as per this you had lived a life of an adventure that already and retired something quieter. You would thought that you’re done and also to that end might have been given away all of your old gear and also spent all of your treasure. Here the little did that you know something would be pull back into your old life. If you do select this background you may have some exciting questions to answer.

You may determine that what your past seemed like. What adventures have you already had? How much time had you spend adventuring before retirement? Who was your most-hated enemy? Who did you adventure with? Why did you hang it up? 

Something have happened which made you to lose your edge and finally honed some adventuring skills. Has age or luxurious retirement made you soft? Did a physical or magical accident take some abilities from you? Did a supernatural force steal your mojo? 

Probably you have been decided in order to walk the road of an adventure one more time. Why? Was it because you ran out of gold and want to earn some more the only way you know how? Did you become restless in retirement and are now seeking the thrill of battle? Are you out to prove you can still live up to your legend? Are you out for vengeance? A noble quest? To tie up one final lose end you didn’t realize until now was undone? Whatever the reason there may be, you’re back on to the road and ready to dive into another dungeon.

Skill Proficiencies: History, Insight.

Tool Proficiencies: One type of gaming set.

Languages: One of your choice.

Equipment: An old map to a secret dungeon you never got around to visiting, a set of common clothes, a set of bone dice or a deck of cards, and a purse containing 25gp.

Feature: C-list Celebrity

Al though, whenever you are on the civilized area which knows about you past adventures, you could also live a aristocratic life style for the free like people wish to honor your past deeds. Of course you could also use your influence for gaining the audiences with some major political figures and get some random gifts from admiring fans. Any way, if you select to use your influence in this type of way, then it also alerts anyone in an area looking for you of your location and even draws some attention to your party.

Suggested Characteristics

Like a voice of an experience within your party, you already aware of the danger of the road that you walk, You do understand when to be cautious and when it is time to take a risk. You also have the perfect advice, warnings, and stories for all of your situations. Even though if you are unaware of what you’re doing. Your past shall make others look to you for leadership.

Personality Trait

d8Personality Trait
1I have no idea how to tell a short story.
2I'm sure of my first instincts and always act on them.
3Anyone younger than I am needs my advice.
4I don't enjoy physical contact with others unless it is my fist in their faces.
5I show my numerous scars to help drive points home.
6When I laugh, the volume of my voice fills up the entire room.
7Nothing pleases me more than a good meal, good company, and job well done.
8I often correct others when their lack of manners offends me.

Ideal

d6Ideal
1Generosity: Everything I have I share with those around me and in need. (Good)
2Good Times: I take advantage of every opportunity to have fun. (Chaotic)
3Power: Those who don't tremble at my name will have reason enough to do so soon. (Evil)
4Logic: Emotions shouldn't make decisions for us. (Lawful)
5Greater Good: I would gladly give my life to defend those who can't defend themselves. (Good)
6Live and Let Live: Just because we disagree doesn't mean we have to kill each other. (Neutral)

Bond

d6Bond
1I never found that magic item I wanted in my early career.
2There's more than a few broken hearts in my past.
3There is an inn I frequent where no one knows about my past life and I'd like to keep it that way.
4I can't go back to the town I accidentally partially leveled.
5My old adventuring companions get together now and then to relive the good old days.
6A famous song is actually about one of my greatest battles.

Flaw

d6Flaw
1I don't take the advice of others because I know best always.
2Violence solves most problems.
3Ale is my very, very best friend.
4I really don't know when to shut up.
5I tend to fall asleep at times when I should be alert.
6I am sarcastic at all times, especially when least appropriate.

For more Alternative backgrounds 5e you have to read the above mentioned table so from them you can get some Alternate Backgrounds.

FAQ’s Of DnD Backgrounds

1Q: How to make a D&D Backstory?

A: There are five simple steps to create your own dnd backstory (example) in d&d role playing game.

  1. First of all you need to ground your character in your Campaign setting.
  2. In second step you must Imbue Your Character with an Intense Desire.
  3. Then you have to  Dig Deep into the Source of Their Strengths
  4. Step Four is to Bedevil Your Character with Conflict.
  5. In final step you do Sprinkle in the Normal and Mundane.

But do you know about how to write a backstory ? Then read the below lines!

  • Your character needs a unique motivation from you.
  • Come up with the d&d backstory which shows at least some development, the world.
  • Don’t make a character backstory too much long.
  • Write in first person, past tense.
  • Your characters backstory must be Believable
  • Finally you can use the LitRPG Adventurers Workshop too.

2Q: What Does It Mean By Ideal In D&D?

A: Basically, ideals are the belief system which drives a character. These are able to include ideas like Generosity or Greed, Respect or Might, or Tradition or Freedom. Also these ideals helps to define the character’s alignment, which always defines how other PCs and NPCs does view the character.

3Q: How many backgrounds are there in dnd 5e?

A: There are 78 backgrounds are there in dnd 5e official.

4Q: Are backgrounds optional 5e?

A: All the characters must and should choose a background when a character is first created. Each of the background can give an assortment of skill and the tool proficiencies, alongside some of an extra starting equipment at 1st level.

5Q: Can we have multiple backgrounds in dnd 5e?

A: In dungeons and dragons role playing game rules does not allow a player for adding multiple backgrounds to a character.

Summary:

In the above dnd 5e background table we have listed an “AL” – Marked sources, that means the background refers to content was not released in that specific source listed.

But do not worry we have given full access to that background in this blog so just click on that and get access to them. Rather they were created and also introduced in by the adventurers league. But still they’re legal backgrounds and you might wanna be wish to check them with your Dungeon Master/DM before you’re going to use any of them.

You can also observe in source section that they’re starts with “PS”. That means, they’re the part of the “Plane Shift” series and of course it isn’t inherently allowed. So, as usual, you must need to check them with your DM before you’re gonna use them.